Universal binary help needed.

AA app companyAA app company Member Posts: 73
edited July 2014 in Working with GS (PC)

I have windows and am really confused about how to do universal binaries. All the tutorials I have watched have been on Mac. I can't find where you select what system you want to preview it in or anything!!! Please help me if you know how to use it and could guide me a bit.

Comments

  • AA app companyAA app company Member Posts: 73

    Please someone help me!

  • colandercolander Member Posts: 1,610

    It is the same principal on a PC. The best way to understand what happens is to create a test project and layout some actors and try the different options to see what effect it has. You will need to design your game to suite either Overscan or Stretch. Forget Letterbox Apple and some others won't let you use it. If you decide on stretch you will need to avoid round objects or resize them when the game runs as you can imagine they won't look too good when stretched.

    Also your question in the wrong section of the forum it might help get responses if it is moved. Maybe a mod @gyroscope or someone could move it to Working with GS (PC).

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