How can you make a timer display 1.0 instead of just 1. Or 2.0 instead of just 2.
AA app company
Member Posts: 73
??? Any1 know how???
Comments
Add this onto the end of your text display.
..".0"
@socks i have a timer saying ever 0.1 second change attribute game.timer to +0.1. And on my display text I go onto the e and choose the game.timer
*every
You don't really need to duplicate attributes that already exist, the built in timer is already increasing by 0.1 ever 0.1 seconds, it seems weird to use a timer and an attribute and a rule to duplicate something that already exists.
At 2.4 seconds into your game . . .
Your attribute 'timer' will equal 2.4
Game.time will also equal 2.4
. . . so I'd dump the timer/rules/attribute and just use game.time.
Try this: Display Text: prec(game.Time,1)
The normal game.time goes to the third decimal. How can I make that only 1@socks
I can only find game.time . BTW I have windows if that makes a difference @socks (sorry to be a bit of a waste of time, I'm knew and don't know very much)
That's the one you want.
I'm pretty sure Windows supports all the same expressions / attributes as the Mac version.
Thanks for you time @socks its working now
Cool !