After displaying time (down to milliseconds), how do you display it on the final scene as Best Time
NadineSexton
Member, PRO Posts: 1
I created a digital timer that displays time in minutes:seconds:milliseconds and stops when the player's action ends the game. I would like to take that time and display it on the final scene under a title called Best Time, and keep a list of about 10 game times.
So, wise and wonderful developers, how the heck do I do that?
Comments
Where do you count the time? In an actor or in an game attribute?