My Game Rejected Because of IAP

I just received the following from Apple:

2.2

We found that your app exhibited one or more bugs, when reviewed on iPad running iOS 7.1.2 and iPhone 5s running iOS 7.1.2, on both Wi-Fi and cellular networks, which is not in compliance with the App Store Review Guidelines.

When the user attempts to purchase the full version upgrade, after confirming the In-App Purchase, an activity indicator is displayed indefinitely and no further action occurs. We've added one or more screenshots for your reference.

I used Mac Creator 11.0.13 to build this game. IAP worked during testing in AdHoc mode by the way!

Comments

  • BazookaTimeBazookaTime Member Posts: 1,274

    I thought this was fixed? Has anyone had a game with iap approved by Apple?

  • een2drieeen2drie Member, PRO Posts: 30

    Try RC 0.11.1.15. I believe they fixed iap in that version.

  • zweg25zweg25 Member Posts: 738

    Just out of curiosity was it a non-consumable purchase? If so was it hosted by apple?

  • puke74puke74 Member Posts: 6

    I have the same problem. It works in ADHOC mode but the review fails all the time 5th attempt now. I guess that has to do with the apple-gamesalad server bug, but I am not sure.

  • BazookaTimeBazookaTime Member Posts: 1,274

    @CodeWizard‌ Is this still happening or is there a fix?

  • dapiondapion Member, PRO Posts: 353

    Hi,
    i have the same problem with iAP.
    I use Version 0.11.0.13.

    2.2
    Furthermore, we found that your app exhibited one or more bugs, when reviewed on iPad running iOS 7.1.2, on both Wi-Fi and cellular networks, which is not in compliance with the App Store Review Guidelines.

    Specifically, we were not able to buy the In-App Purchase product.

    On AdHoc it woks fine!

  • FuzzBuzzFuzzBuzz Member, PRO Posts: 119

    @een2drie said:
    Try RC 0.11.1.15. I believe they fixed iap in that version.

    You guys should upload with the RC 0.11.1.15 It should work. the stable versions have not been fixed yet if i'm not mistaken.

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