QuBe - Out now on iOS and Android

FatFishFatFish South East, UKMember Posts: 120
edited July 2014 in Announce Your Game!

Hi everyone, my latest Game Salad game - QuBe - is now released on both iOS and Android today.

QuBe (pronounced Q-Bee) is a simplistic yet addictive puzzle, action game. Featuring up to 20 mini-games, players race against the clock to complete each random min-game they face. With each round of games, the time required to complete each game will get shorter, requiring players to quickly assess the challenge and complete it before the time runs out. Players can also make a mistake under the pressure of time, which will also lose one of three lives.

QuBe on iOS:
http://itunes.apple.com/us/app/qube/id869885212

QuBe on Android:
http://play.google.com/store/apps/details?id=com.fatfish.qube

As always, if you get to download it i'd really appreciate a rating, and even better a glowing review ;)

Enjoy swiping, sliding, jumping and collecting in QuBe! :D

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Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    edited July 2014

    Love the look of this, my only concern is as the games are very short 20 might not be enough but if it does get popular (fingers crossed) you can always add more :)

    Nice work.

    Darren.

  • unbeatenpixelunbeatenpixel Game Developer Member, PRO Posts: 568

    after dumb ways to die and toilet game,I have an idea about this mechanic,of course,it doesnt similar your work,you have own style and I love it.

    I downloaded my android device htc one.Looks great,Can we use twitter sheet on android?I don't know that.Also I gave 5 stars.

    Check out my games on the App Store!

    Wordgraphy / Polycolor / 20 Seconds / Minimal Maze

  • FatFishFatFish South East, UKMember Posts: 120

    Thanks @DeepBlueApps‌, the aim is to release more mini-games via updates, however 20 felt just enough for release without feeling too repetitive.

    Thanks for the stars and comments @onelasttime‌ :)

  • RohalRohal GermanyMember Posts: 62

    This one looks very nice. Good luck! :-)

  • FallingBoxStudiosFallingBoxStudios Freelance Graphic Designer Member Posts: 822
    edited July 2014

    This looks great! @FatFish‌ :) love the flat design graphics.
    Great work!

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Fantastic!!

  • jigglybeanjigglybean Member Posts: 1,584

    Good luck with the downloads

    Like Balls? Then click here! We've 100 coming soon

  • gamestudentgamestudent Member Posts: 504
    edited July 2014

    Just watched your trailer. My little brother was sitting next to me and when it was done he said, "wow! Dat was Sow Awesome! you Gotta Get dat game!" (he's 7)

  • iamcarteziamcartez Houston, TexasMember Posts: 648

    This looks great, you should prepare more minigames because this one will take off for sure!

  • -Timo--Timo- Member Posts: 2,313

    looks really cool and it is really cool! for some reason I can't leave a review :/ good luck with downloads.

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598

    I think it looks good too; love the clean+simple graphics & "8-bit" style music/sounds. :-) Darren makes a good point; add much more levels, and you could be on to a winner! Either way, best of luck. :smile:

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • ChechesoftChechesoft Member, PRO Posts: 171
    edited July 2014

    Excellent game... feels very polished! Love it!
    I think it have just enough mini games right now, wait a bit while before adding more...
    What ad service are you using in it? And why didn't you added banners ads too? (eg iad)

  • gamestudentgamestudent Member Posts: 504

    Hey! I just downloaded this game and all I can say is that you need a lot more levels! It's crazy fun! Please start adding more levels as soon as possible! Maybe you could get some other GS developers to work on levels for you. Just a suggestion. I'm Just super addicted.

  • GamesforGoodGamesforGood Member Posts: 73

    This is my kind of game

  • FatFishFatFish South East, UKMember Posts: 120

    Thanks for all your kind comments everyone! :)

    @gamestudent said:
    Just watched your trailer. My little brother was sitting next to me and when it was done he said, "wow! Dat was Sow Awesome! you Gotta Get dat game!" (he's 7)

    Haha. That's brilliant. Thank the little fella. :)

    @Chechesoft said:
    Excellent game... feels very polished! Love it!
    I think it have just enough mini games right now, wait a bit while before adding more...
    What ad service are you using in it? And why didn't you added banners ads too? (eg iad)

    It is using Chartboost at the moment, based on a timer rather than a view counter.

    Personally I've found Chartboost to be an overall better option for cross promo options and revenue. I am not a fan of banner ads in games , I've not had great revenue experience with them either. I find they use up real estate in the game (more so in a landscape game), and as a player i've never tapped on a banner ad in a game (on purpose that is ;)) during gameplay, so I really don't see the point of having them during gameplay. Interstitials do create that pause between experiencing your game, but I think if you find that sweet spot of timing and placement, as well as removal via IAP, players will benefit from an unobtrusive experience during gameplay.

    ...Wow that turned out longer than I was expecting :)

    Thanks again everyone.

  • FallingBoxStudiosFallingBoxStudios Freelance Graphic Designer Member Posts: 822

    @FatFish‌ I knew this game was going to be great, but it was even better then I expected! :)
    Fun, addictive, and all around enjoyable :)
    Great job!

  • imjustmikeimjustmike Member Posts: 450

    Fantastic little game - rated and five starred. More levels would be awesome.

  • FatFishFatFish South East, UKMember Posts: 120

    Great! thank you @imjustmike‌ :)

  • BubBub Member Posts: 7

    i absolutely love it!

  • AngryBoiAngryBoi Member Posts: 586

    @fatfish Can you tell me what ads you used for QuBe, they look so smooth. And by the way, fun game!

  • FatFishFatFish South East, UKMember Posts: 120
    edited July 2014

    @MoneyBags‌ thanks :)

    QuBe is using Chartboost Interstitials. Using GS 11.1.15. It's all about choosing the right place to air them, I find.

    Hope that helps.

  • ashtmjashtmj Member, PRO Posts: 405

    @FatFish awesome game! great job

  • stahboystahboy Member, PRO Posts: 150

    @FatFish‌

    Fun game to play!

  • AngryBoiAngryBoi Member Posts: 586

    @FatFish said:
    MoneyBags‌ thanks :)

    QuBe is using Chartboost Interstitials. Using GS 11.1.15. It's all about choosing the right place to air them, I find.

    Hope that helps.

    Awesome

  • swatdogswatdog Member Posts: 2

    Hi FatFish,

    GREAT GAME.

    I noticed that the ads only appear when I clicked on the home button and not during exit game. Can I know whether u did this is purpose ?

    Can I know u did this game by using Windows creator or Mac creator ?

    Thanks,
    SWATDOG

  • appsstoredownloadsappsstoredownloads United StatesMember Posts: 2

    This game is looking cool. But if you are looking drinking game app for iPhone. You can download from App Store.

  • FatFishFatFish South East, UKMember Posts: 120

    @swatdog said:
    Hi FatFish,

    GREAT GAME.

    I noticed that the ads only appear when I clicked on the home button and not during exit game. Can I know whether u did this is purpose ?

    Can I know u did this game by using Windows creator or Mac creator ?

    Thanks,
    SWATDOG

    Thanks @swatdog‌ :)

    Yes this is on purpose. It should only show ads when coming back to the menu from pause, exit game over and via the shop, on top of this it is only going to fire the ad if 30seconds has passed since the user last saw an ad, rather than spam players every time they die/quit early on. Personally I hate this in free-to-play games and it leads to instant delete of the game. This makes it a less ad heavy game, yet I hope it leads to players keeping the game on their phone/tablet as well as play regularly :)

    QuBe was done on the Mac creator using RC 11.1.15 for iOS ad bug fix.

    Hope that helps :)

  • swatdogswatdog Member Posts: 2

    Hi FatFish,

    Thanks for your info.

  • ChakkuChakku Member Posts: 1,513

    @‌FatFish

    Great game!!! However, I would suggest you put the shop/remove ads/unlock full game on the main menu. I think far fewer people will find it in the settings so you're missing out on revenue from people that actually would've bought it but just didn't see it.

    Chakku

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