How can I use tables to rank up players level
TRowe007
Member Posts: 71
What I'm trying to have happen is that, once the enemy is destroyed how every many XP points are do by destroying that enemy, I want It to add them to my XP bar and once the bar is full to level up and then restart the bar over, (With it increasing the XP needed for next level). My bar just keeping running forever and it never levels up. I've been using the XP Meter video and the Exp bar template as a guide, that are given in some forums but they seem to be incomplete.
Please, any Info would be greatly appreciated!
Comments
We have a free XP Meter (can't post link due to forum rules but search on DBA)
Along with a Bonus Score and Health Bars 2 in 1 templates.
Darren.
Ok the first video (XP Meter) which I love and am trying to copy. I've been using it as a guide, but when I go into it to use the attributes for my game I get to the end where it suppose to change table value and its blank. So I fooled around a little with it trying to figure out what he may have set it up as, but no luck and I'm really not to familiar with tables as it is just some basic knowledge but nothing to advance. There is a note about the blank (change table value) that someone wrote. So I'm stuck on how to effect the table from what is going on in the game to the table, like he has happening when he pushes the red button (as if he killed an enemy).
Both inside the red button actor, and the blue xp meter actor, it doesn't show what table value to change
@TRowe007 Two of your posts started with four spaces which auto-formats them as code blocks and makes them difficult to read. I've fixed them but I wanted you to be aware of that.
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oh ok thanks I just indented my sentences sorry ill make sure not to do that, I though it looked funny