app store rejection because won't go past splash screen

EclipseGamersEclipseGamers Member, PRO Posts: 91

my app has been rejected because it wont go past the 'splash screen' ? has anyone else had this problem and how do i resolve this?
thanks

Comments

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,685

    Have you uploaded your own splash screen when compiling your app?

  • EclipseGamersEclipseGamers Member, PRO Posts: 91
    edited June 2014
  • EclipseGamersEclipseGamers Member, PRO Posts: 91

    please help, this is my first time submitting an app and i cant see what im doin wrong?

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    edited June 2014

    Hi @McClean91 Is your splash a single image with just a timer which after so many seconds, goes to the Menu?; or does it involve any animation, Interpolate behaviours, loading of any attributes, etc?

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • EclipseGamersEclipseGamers Member, PRO Posts: 91

    it is just a single image with a timer of 3 seconds

  • EclipseGamersEclipseGamers Member, PRO Posts: 91

    iv have also added a loading screen when i setup my app before signing it on gamesalad website

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    Did it work in adhoc mode? I'm guessing there is a bad rule (missing attribute) somehwere in your main scene , what you describe is the typical behavior when one is present, and those bad rules only show up when tested on a device only experience.

  • EclipseGamersEclipseGamers Member, PRO Posts: 91

    yes ive ad hoc tested and it works great

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598

    @McClean91 said:
    it is just a single image with a timer of 3 seconds

    Hi, try remaking the Timer behaviour; then - if this behaviour shows Run to Completion checked uncheck it..... or if it's unchecked, check it.

    (Basically, there was a problem on older devices (I'm thinking iPad1 here) where one of those two options -but I can't remember which way around :wink: - was causing problems.

    So to repeat: if your first Timer as checked, uncheck the replacement, and if it's unchecked, check it.

    A final thing: go to Scene > Layers, and double click the actor(s) there, each in turn, to see if there's any Rules "hiding" that you've forgotten about which might be causing a conflict.

    Hope one of those things sorts it for you.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • EclipseGamersEclipseGamers Member, PRO Posts: 91

    the custom load up screen I've uploaded on game salad before signing is the same as the splash screen in my game so could it be getting stuck on the load up screen/

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