Maintaining velocity uphill
Joeldvs
Member Posts: 2
I'm building a basic platformer with a constant velocity for the runner. Some of the platforms are at an uphill or downhill angle and it's changing the velocity of the runner. How can I change it so that no matter the angle, my actor is moving at the same velocity?
Comments
Are you using a constrain attribute on the actors velocity? If you are just using velocity, it will be affected by angled ramps and such. A constraint on the velocity will force the actor to maintain that velocity.