Problem with the sprites. HELP PLEASE!!
iandanone
Member Posts: 5
Hola tengo un problema con los sprites (imagenes, cmo le quieran llamar), resutla que estoy haciendo un juego de plataforma 2d, pero a la hora de poner la imagen en el actor me toma también en cuenta la parte que es transparente de la imagen, las imágenes las hice con Photoshop, elimine el fondo y las exporte en .jpeg y .pgn. Ojalá y alguien me pueda ayudar ya que es muy frustrante que a la hora de las colisiones haga colisión con el fodo (que ya había eliminado y en la imagen no aparece) y no con el personaje.
Estoy usando GameSalad para Windows.
Comments
Hi! Im having a problem with the sprites (images), well Im a newbie and Im doing a 2d plataform game, but when I put the image on the actor the game is displaying the background when I already erase the background in photoshop, the background doesnt appear but when i try to do a collision the actor collides with the background of the image that doesnt exist. I do the images with photoshop and there are exported in jpeg and png.
Im working in Windows.
And sorry for my English, its not my native language.
Lo siento mi español, soy Ingles. Si tu escribe en Ingles, tu puede consegur un poco de ayuda. Este grupo es del 99% Ingles.
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Hi! Im having a problem with the sprites (images), well Im a newbie and Im doing a 2d plataform game, but when I put the image on the actor the game is displaying the background when I already erase the background in photoshop, the background doesnt appear but when i try to do a collision the actor collides with the background of the image that doesnt exist. I do the images with photoshop and there are exported in jpeg and png. Im working in Windows. And sorry for my English, its not my native language.
Collision detection is with the actor, not the image, so it's difficult to work around that issue presently.
Im trying to do that the actor collides with a ball but the actor is a character and it collides like a circle or a box, and I dont want that I want that the collision does like the shape of my char.
Collision in gamesalad doesn't work like that. We are currently limited to a box or a circle. If you want an exact shape, the only work around is to constrain different shapes together all with the collision rule to make the shape you require.
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And how do I do that. Can I put various shapes together to form the shape of my character?
This should put you in the right direction
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