Displaying Game Score Help

I make a game integer called score. I make a actor called score, n place it into the project. I change the opacity to 0. than I drag a display text attribute into the actor named score. I change, Display: game.score in the equation menu... Now heres the problem... when I click the play button the score starts at 100 and not zero... any ideas?

Comments

  • MykoKurtzMykoKurtz Member Posts: 5

    *expression

  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    edited June 2014

    perhaps you set your attribute at 100 under the attributes tab in gamesalad? Check the screenshot to see what I mean. [above]

    Or another workaround would be to have a rule:
    set [game.score] to (0)

    Sydney Swans 2014!!

  • MykoKurtzMykoKurtz Member Posts: 5

    ok ill try that work around cuz its not set to 100

  • MykoKurtzMykoKurtz Member Posts: 5

    Thanx buddy that worked!!

  • MykoKurtzMykoKurtz Member Posts: 5

    I have a few more things to work out also... 1st, I have a cannon that shoots potatoes. How do I limit the potatoes? It just shoots an unlimited amount of potatoes. I only wanna shoot 5 potatoes...

    2nd... when it comes to scoring, how do i make the first potatoes worth more than the last? like how do i add a 5x multiplier to the first potato and a 4x to the next and so on...

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