Stretch Mode
Fal01
Member Posts: 460
Why doesn't stretch mode work in ad hoc builds?
If I publish my game will it work on the store version?
I have a round ball in my game and I need to know that the adjustments for screen size work before I upload it.
It’s not a bug – it’s an undocumented feature
Comments
I believe it works for me...? Are you using the latest stable version?
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Yes, I am.
I have iPhone selected in the publishing portal and also stretch, but on my legacy ipod it is turning out letterboxed.
It’s not a bug – it’s an undocumented feature
That's very odd. Obviously it should be doing that. I know I've done this (more than once) so I'll post it here.
Are you sure you've not installed an old version of the Game? I save different .app files and sometimes I accidentally install the wrong file.
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yeah, it's a new game. I'll try again using Universal and see if that helps.
It’s not a bug – it’s an undocumented feature
@Braydon_SFX,
cheers for your help, it's working now. I think I just needed to republish it.
It’s not a bug – it’s an undocumented feature