@BlackCloakGS@ForumNinja Did the video you guys recorded for this ever get shared anywhere? ... still be up for watching your run through of the multiplayer tic-tac-toe game code. Thanks
Jon
ForumNinjaKey Master, Head Chef, Member, PROPosts: 554
@StormyStudio There's just just a couple edits and maybe a voiceover or two to do and it'll be ready to be published. Sorry for it taking so long!
ForumNinjaKey Master, Head Chef, Member, PROPosts: 554
Yep, it should be going up Monday at the latest Again sorry for the delay! This has been my first experience with iMovie and I'm feeling I much better know the software now, so future meet up videos should come out faster
Hey thank you Game Salad team for the excellent software and webinar.
I was very honored to attend the webinar and have my question answered by you guys.
My question was about the customize collision shapes. Game Salad responded that it's on their list but not on the top.
I wish it was on the top of the list.
Here’s a few examples.
I am making a hero character actor to interact with enemy characters.
But the characters collide about an inch away from each other.
I am looking for accuracy.
I understand I can create different shape of actors and constrain it to my characters X and Y position. But that is very time consuming and also has limitations. (depending on how detailed your character is and it won’t be 100% accurate unless you use a lot of shapes.)
Also If I want to spawn a moving obstacle that has a strange triangle shape (Like an open ladder) and have my character collide into it. It is not accurate. The character will collide into the space in front of the ladder and not actually on it. At the moment we can only change collision zones to a square or a circle.
I really wish we had customized shapes (or even better) draw your own shape around your character.
My game would be much faster to make and also feel more professional.
I really wish this gets added to Game Salad soon.
Thank you for all your help.
ForumNinjaKey Master, Head Chef, Member, PROPosts: 554
@StormyStudio The video will be available really soon! Just doing honorable combat with the bane of my existence, loading bars.
ForumNinjaKey Master, Head Chef, Member, PROPosts: 554
Comments
I noticed that during the meeting. I was there too
Lump Apps and My Assets
@LumpApps sorry about missing your question.
To everyone
What can we do better or what feed back do you have for the GS team regarding the monthly meetups?
record them and post it the next day for those of us who can't make it
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Lump Apps and My Assets
Is the day and time ok?
It started at 2 am so no. For Europe it's not good. We had the old seminars at around 8 pm CET if I am correct. That was a better time.
Lump Apps and My Assets
I also wonder if having the meeting on weekends would allow more people to join. Not sure if that's an option though.
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@BlackCloakGS
So was this recorded your end? ... If so can you please post it..
I know scottharrrules43 recorded and shared it, but the audio and resolution is unfortunately pretty poor.
It looks like there's a tonne of interesting multiplayer shenanigans going on. Code, techniques etc..
Please post it.
..As for for what can you do to improve it... I'll just echo that 2am in Europe, mid week is a little too tricky for me to be able to listen in.
Thanks
Jon
@StormyStudio
Yes we have a recoding and @ForumNinja is working on posting the videos (including the first meet up)
Is any one interested in hosting a Europe GameSalad meetup? Some of the GS team would be willing to Skype in.
It is a good setup and the time is good for me. Agree with @LumpApps mute the mic's during any presentations.
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template
This is my first time recording my screen, @StormyStudios will do better next time, by the way, when is next one?
@scottharrrules43 one month from yesterday
http://www.meetup.com/GameSalad/
July 1
i missed it. Any way to get the source code or tutorial for this?
My Gamesalad Games On App Store:
Greedy Chubby: https://itunes.apple.com/us/app/greedy-chubby/id834371213?ls=1
@BlackCloakGS Austin time 7pm = Australian time 10am Eastern, 9.30am Central, 8.30am Western, which probably works well for most of us here.
@BlackCloakGS the link to register for online "If you can't join us in person, join us online" is not active on the Meetup page.
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template
@colander just added the link to the meetup page
@BlackCloakGS @ForumNinja Did the video you guys recorded for this ever get shared anywhere? ... still be up for watching your run through of the multiplayer tic-tac-toe game code. Thanks
Jon
@StormyStudio There's just just a couple edits and maybe a voiceover or two to do and it'll be ready to be published. Sorry for it taking so long!
Thanks @ForumNinja ... as long as it's still coming one day I'm happy. Cheers Jon
@ForumNinja
So... err.. any luck with the video.
Thanks
Jon
Yep, it should be going up Monday at the latest Again sorry for the delay! This has been my first experience with iMovie and I'm feeling I much better know the software now, so future meet up videos should come out faster
-FN
Hey thank you Game Salad team for the excellent software and webinar.
I was very honored to attend the webinar and have my question answered by you guys.
My question was about the customize collision shapes. Game Salad responded that it's on their list but not on the top.
I wish it was on the top of the list.
Here’s a few examples.
I am making a hero character actor to interact with enemy characters.
But the characters collide about an inch away from each other.
I am looking for accuracy.
I understand I can create different shape of actors and constrain it to my characters X and Y position. But that is very time consuming and also has limitations. (depending on how detailed your character is and it won’t be 100% accurate unless you use a lot of shapes.)
Also If I want to spawn a moving obstacle that has a strange triangle shape (Like an open ladder) and have my character collide into it. It is not accurate. The character will collide into the space in front of the ladder and not actually on it. At the moment we can only change collision zones to a square or a circle.
I really wish we had customized shapes (or even better) draw your own shape around your character.
My game would be much faster to make and also feel more professional.
I really wish this gets added to Game Salad soon.
Thank you for all your help.
@StormyStudio The video will be available really soon! Just doing honorable combat with the bane of my existence, loading bars.
@StormyStudio Here it finally is!
@ForumNinja
Thanks a lot, I think it's safe to say you've earned yourself a ninja star.
Hopefully it's not just me that wants to watch and learn from it.
Many thanks
Jon
Okay, sorry for the delay. I present gstables-php. We'll be improving the project over time, but feel free to fork, update, and submit a pull request:
https://github.com/gamesalad/gstable-php