newbie question, with atributes and tables
Hello
I am learning GS logic and I have simple set up that doesn't work as I want it. I don't know what I'm doing wrong
This is the set up:
I have 3 actors:
Actor 1;
Actor 2;
Actor 3;
I have 2 attributes:
availableOrNot - this is a boolean - value : 0;
rowIndex - this is an integer - value : 0
I have a table:
Table1 - has 1 column of booleans with 100 rows
Actor 2 rules:
Display text : availableOrNot
Actor 3 rules:
Display text : rowIndex
Actor 1 rules:
Timer:
for: every 1 second (run to completion)
do this:
change attribute availableOrNot to tableCellValue(game.Table1, game.rowIndex, 1)
and:
change attribute rowIndex to rowIndex+1
I hit Play and Actor 2 and Actor 3 show the number 0. And that's it. I was hoping to see a count up in Actor 3 and 0 and 1 in Actor 2 based on what I checked in the table
I have even pressed the Off button at the first change attribute rule . I've hoped to at list see the count up. But nothing, just 0.
Comments
Sorry for the false alarm. I got it to work properly. Apparently I didn't actually insert the attributes in the Display text for Actor 1 and Actor 2. It was showing 0 in Backstage and I assumed that it was ok. But it wasn't. I actually inserted the number 0 in Display Text for both Actors.