HTML5 making my images stretched
ReMasteredGames
Member Posts: 101
Hi, so my "wall" actor is tiled. Yet when I publish the game to HTML5, SOME of the instances are stretched as opposed to tile. Does anyone know what may be causing this?
(PS, I don't have any Off Rules)
Thanks
Answers
Any thoughts from anyone?
Do you have RI checked? or when you were submitting your app what type of screen format did you use?