How to use RevMob?

justinodunnjustinodunn Member, PRO Posts: 226

Can someone guide me through using RevMob? What's the add placement for? I have enable advertisements in my change scene behaviors, yet no ads show up when changing scenes. I also added a show banner behavior, in which again no advertisement is showing??

Comments

  • justinodunnjustinodunn Member, PRO Posts: 226

    Or is there something wrong with RevMob?

  • DuesDues Member Posts: 1,159

    You need to make sure you have checked to box to enable RevMob in the publishing system or it wont work.
    Its close to the bottom of the publishing page.

  • justinodunnjustinodunn Member, PRO Posts: 226

    Yes I have already, plus added the app ID in the services tab.

  • DuesDues Member Posts: 1,159

    Hmm..tested Revmob yesterday and it worked fine. :neutral_face:

  • justinodunnjustinodunn Member, PRO Posts: 226

    Can you talk me through how RevMob works? Is it that an ad shows up randomly in the game? Or does it show up only when a behavior triggers it? (change scene and show banner)

  • DuesDues Member Posts: 1,159
    edited May 2014

    You could choose to have startup and interstitial ads or any of it.
    For example: Interstitial tiggers when you have checked enable advertising and you change scene, but startup ads only shows (one time) when you start your app.
    Interstitial ads can also be put inside a rule with the change scene behavior and therfore be activated by a certain event.
    Simlpy put :)

  • justinodunnjustinodunn Member, PRO Posts: 226

    Ah I see :) , okay but what about full screen/ pop up/ banner etc. ad units in rev mob, what are they about? And why would I want to add more (as given in the add unit option in rev mob)?

  • kipdevkipdev Member Posts: 275

    What rate should be put in on the cpm? I really dont understand this. Is it how much i make per how ever many impressions?

  • bjandthekatzbjandthekatz Orlando, FlMember Posts: 1,375

    You shouldn't have to enter a cpm. You don't have to create a campaign, only register the app.

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