Max actor size, even when tiled??

JodyMitomaJodyMitoma Member Posts: 307
edited May 2014 in Working with GS (PC)

I've got this platform that I want to go across the entire level, which spans at over 22,000 pixels...
But I tried to pull it across the whole map, but it just doesn't load up in Preview mode?
So I shrunk the platform to 20,000 pixels, and it showed up fine. Is there some sort of limit to TILED actors being over 20,000 pixels wide / high? I'd of assumed that because it is simply tiled, it wouldn't be hard on the processing.

The image gets tiled 80 times at 20k pixels, so around 88 times at 22k pixels.

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