Jump
rftimoteo
Member Posts: 9
Hello,
I have an actor which jumps by swiping up. This is achieved as follows:
Rule:
If game.Up > 50 (and self.Jump > 0)
Change Velocity (and change self.Jump to 0)
However if I swipe up off screen the actor jumps repeatedly until a touch is pressed again.
Is there any way to overcome this? I've tried adding a new rule that says if game.Up > 200, change game.Up to false but it was not perfect as it did not cover all player actions.
Can I have any help?
Thank you.