Tag Question
Tosanu
Member, PRO Posts: 388
I haven't run across this, so I think I already know the answer, but this would be so useful that I refuse to risk missing it. Is there any way to write a series of behaviors that apply to every actor in a Tag group? I dont mean pointing a rule in another actor at the tag, but giving them all a specific type of behavior like an class in scripting, like, say, if Self.Health = 0, destroy.
And If not, is it on the roadmap for future features?
Comments
There isn't a built-in way to globally script an action for all actors with a specific tag, but you could certainly set up a rule in every actor that says if attribute self.Tags contains [tag name], then [behaviors you want to occur].
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While that would work, its exactly the action I was hoping to avoid. I was hoping to make one rule affect multiple characters, not make one rule and copy it into a dozen backstages.