Enemy AI

BrundiBrundi Member Posts: 60

Hi, for example let's say I'm trying to make a top down rpg where the enemy's swarm at you. I have made the enemy's move to my position already using constraining but I can't seem to figure out how to make them move around an obstacle like a little 5 *20 wall to get to the person

Any answers would be great

Thanks, Brandon

Comments

  • TosanuTosanu Member, PRO Posts: 388

    Can't say I've done much with enemy behavior, but on a quick thought, my option would be to create a collision rule. Probably constrain a collide box with only one surface protruding on the front side of the actor, and have it trip a boolean "Blocked" if it touches a wall. The enemy then changes direction to either side until its no longer True.

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