IAP Itunes Sandbox Issues - Not a Gamesalad Problem
stueynet
TorontoMember Posts: 166
Is anyone having issues connecting to their Ad Hoc test accounts for In app purchases with the iTunes store. I just had a build rejected because it could not complete the In app purchases. So when I tested it with Ad Hoc it worked fine. Then tested again it didn't. It seems to be an issue with the apple IAP Sandbox but I cannot really confirm. All I know is it sometimes works and sometimes gets the error. I feel like Apple rejected my Binary because of a problem with their own Sandbox? Is this possible? If anybody else has noticed this in the last few days please let me know.
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph
Comments
I recently had an app rejected because IAP wouldn't work for the Apple review person, but worked fine for me at home in ad hoc. This was just a few days ago.
Something is up.
Ok glad to hear that. Not glad you are having trouble but glad that it's not just me. Will keep you updated.
My Latest GS Game - Tiny Spirit
My First GS Game - Dashing Ralph
Same issue here - any updates? The testing notes in my issue where:
The steps to reproduce are:
1.) Launch Application
2.) Attempt to purchase power-ups
3.) Enter Apple ID/password
4.) Application closes out
5.) Repeated and issue persists