Rejected Application for UI
Jigglebox
Member Posts: 63
Hello,
I submitted my app to apple and received this back. how do I fix these issues? and how do i test them on the actual phone? for some reason i can submit the app to apple but if I try to submit it to test flight I get several different errors, aka one about the payload folder, the .pinfolist file, and the developer version one. any help that you can provide will be greatly appreciated.
thanks.
this is what apple said
We found the following issues with the user interface of your app:
- Did not include iOS features. For example, it would be appropriate to use native iOS buttons and iOS features other than just web views, Push Notifications, or sharing.
Improved gameplay is needed, and the touch controls should be more responsive.
Best Answer
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mounted88 Posts: 1,113
To do a ad hoc you don't need to be messing with test flight. You can install a ad hoc yourself on one of your devices.
Test flight is more for having beta testers.
Answers
You are probably trying to publish way early in the process. If you asking those questions you really need to go back to basics - follow the cookbook, follow some tutorials. Get confident and effective with GS before rushing to publish.
Read about interface design - read Apples guidelines….all the info you need is out there you just need to find it and commit the time to read it. No one can just do it for you.
can you post a screenshot of your app?
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I have followed the Cook book step by step in every process up to this point, and i have read apple's guidelines. My game works properly when in the gs program, however, for some reason it won't let me submit the app to Testflight, how am i supposed to see the UI in game without getting an Ad Hoc that can be uploaded to Testflight? I've even used the gs Iphone emulator.
Without coming off as a total jackass, it's honestly very frustrating when someone tells you that you just simply haven't spent enough time in the program and to watch more tutorials or read the instructions. I understand where you are coming from, but I've been watching tutorials, reading the cookbook, following online guides, nonstop postings on the forums, and just plain beating my head against the problems over and over again until I find a solution. So by no means is all of this due to a lack of trying and dedication... again I don't want to sound mean or anything, just saying that it's already frustrating without someone telling you you haven't tried hard enough. =/ that being said, I understand what you mean, and I'm looking up new tutorials, online help, and guidance in other forms such as the forums every day.
Here are some images of the game at the moment.
This has been mostly resolved now that I've been able to live test it on my phone. thank you for the help