A line that follows the actor

Hi,

I would create a line which follow the actor, but at the same time this anchored at the other end.

I have tried particles, but get very patchy lines, not a solid straight line. The only thing I can think of is to make a "line" actor and constrain it to the position of the initial actor (the spider). Is this something you can do in GS?

I await your response and thank you very much in advance ...

Comments

Sign In or Register to comment.