The GameSalad February (2014) Game of the Month is..
dgackey
Austin, TXInactive, PRO, Chef Emeritus Posts: 699
... TINY GOALIE by @FatFish Games!
Congratulations to Fat Fish Games, developer of our February GameSalad Game of the Month, Tiny Goalie.
Check out our GOTM interview with Anthony from Fat Fish right here!
Dan Magaha · COO · GameSalad, Inc · danm@gamesalad.com
Comments
No surprise there! Congrats, @FatFish !
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Grats! It's a great little game
QS =D
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Well done @FatFish lovin it!
Website » Twitter » Facebook » Loaded Arts - Fun for thumbs.
Developer Blog » 08/01/2015 - Week 72 – Apple, the great dictator…
Congrats! I really enjoyed playing it and recall at the time thinking, this is really well put together!
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Well deserved, congrats @FatFish.
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It is awesome to get your hard graft acknowledged and actually win something!
Thanks everyone
Great job! I am still playing it!
congrats man!
Congrats ! Well deserved... i still play it on and off... Good work.
Well done @FatFish!
Congrats! @FatFish
I love this game! Great work @FatFish
Congrats, I love this game!
Congrats! Was definitely the one that tempted me to download it
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Cool!
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Congrats! And I have to place a question. How did you create that SHARE button? I though GameSalad does not have "post email" and "facebook share" behaviors.
Thanks @Bitvork
This month I got the go ahead to have a more technical person port my game, and with that it gave us scope to support such share features like the one you've mentioned. It's a shame GameSalad doesn't support the share sheet yet, maybe it will with the pending Facebook sharing feature.
The Android version is still using the GameSalad version though...for now at least as is my new game Tiny Touchdown
@FatFish brings up a good point about the sharing feature. Is this in the works. ( forgive me if it isn't and I haven't read it on the road map )
@CodeWizard ?!
Also, I thought it was against the user agreement to mess with a GS binary?
Website » Twitter » Facebook » Loaded Arts - Fun for thumbs.
Developer Blog » 08/01/2015 - Week 72 – Apple, the great dictator…
@Loaded gamesalad rules are so unclear these days its ridiculous.
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I don't blame @FatFish for what he has done. Fair play. Sharing capability should be at the core of what GS have on their roadmap, it is a well know fact that social games are are making dollar bills (Candy Crush, Clash Of Clans etc etc) and calling on iOS functionality would be easier to implement I would have thought.
He's implemented Applovin too and I think all the monetization options (AdMob, Apploving etc) should be open to pro users. Good luck @FatFish
Website » Twitter » Facebook » Loaded Arts - Fun for thumbs.
Developer Blog » 08/01/2015 - Week 72 – Apple, the great dictator…
Thanks @Loaded
I find that if an engine doesn't meet your intensions for the game, you're always going to explore alternative options. I was just lucky I was able to pass it on to someone that is way more skilled than I in porting it all over this month to help with sharing and also increase my options for advertising.
These are two key areas in which I feel GameSalad should focus on, to give us developers the chance to make a decent amount of revenue and help fund our jobs and/or our hobbies.
Does that mean the binary for Tiny Goalie was edited post-GameSalad @FatFish?
No it was a complete rewrite, done at the end of this month using a totally different engine. I can't say what engine as that is against the forum rules, I think.
I wouldn't even know where to begin when editing a Binary. I am just an artist that can drag and drop boxes in GameSalad to make things move. LOL
Neat game. It also demonstrates that a solo developer can make a widely popular game based on a simple concept... and build it with GameSalad! Very encouraging to me, and no doubt to quite a few of you too.
Thanks @PhilipCC I totally agree. Sometimes you don't need to overcomplicate things
Great Game!
@FatFish,congrats on your success.....but how did you manage to add ads in android? and how did you manage to incorparate google play services...???,i was really shocked on seeing this lol:)
If you read the thread above, this game has been ported to a different engine (that supports the features you mentioned) since winning in February. PM me if you need any details.
Tiny Touchdown on iOS and Android is still using the Game Salad engine.
Thanks @BazookaTime
@FatFish you said to pm you for the details of porting the game to different engine?,it would be really great to know the procedure for porting to that engine(i dont know the that engine name) ...please help me!