Power-Line: Out now! My thoughts inside.
Hi everyone, I just got my first game Power-Line approved for the app store so I'm very excited about it.
I wanted to talk a little bit about the design for the game. Initially I wanted to create a simple game that had a high level of difficulty, and I believe I've accomplished that. I wanted something akin to Flappy Bird, but I wanted it to be different.
The game is actually very simple - you touch different lines in order to avoid the sparks that are coming up. For every spark that goes past, you get a point. You can only have one line active at a time, and if that active line has a spark go through, it's game over.
The difficulty comes in the randomness of the sparks and the speed of the spark's travel. At times it can be easy, but at other times it may be hard to process everything that's going on at once. I've played the game for hours and I only got a score around 150, so I think I was successful!
Please download it and try it out. It's free, but it has a banner ad at the top. If the spark touches the banner on an active line, you lose! Good luck!
Comments
I just downloaded it and the game is good! I really enjoyed trying to beat my previous score. Sometimes it's easier than other times but generally I wanted to keep playing. The only thing that I would change would be the Ad at the top of the main game... If you want an Ad at all on that scene I would move it to the bottom. The Ad makes the game extremely annoying and makes the game feels like it is unplayable.