@sadida172 just check the Xcode project for app published with no ads we do NOT include the ad framework. It is only include if you use ads in your games.
If you are still having issue please open an support ticket and CS and I will look into it.
@BlackCloakGS said:
sadida172 is that why people are still getting rejected is due to the Ad frame work being linked in ?
My latest rejection reason. This one had RevMob enabled. Published around the 22nd or something.
Hello,
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Thank you for your resubmission and the implemented changes.
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However, we have verified that your app contains code that is accessing the Advertising Identifier, however, we did not see ads served in your app. As stated in section 3.3.12 of the iOS Developer Program License Agreement, an app must serve ads in order to use the Advertising Identifier:
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“You and Your Applications (and any third party with whom you have contracted to serve advertising) may use the Advertising Identifier, and any information obtained through the use of the Advertising Identifier, only for the purpose of serving advertising. If a user resets the Advertising Identifier, then You agree not to combine, correlate, link or otherwise associate, either directly or indirectly, the prior Advertising Identifier and any derived information with the reset Advertising Identifier.”
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We have seen this behavior in apps that include third-party libraries. These libraries are often analytics engines, ad engines, or other types of third-party services.
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We require that you locate and remove this code prior to resubmitting, and recommend that you use the "nm" tool or the command line tools "strings" or "otool -ov" to find the following entities:
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class: ASIdentifierManager
selector: advertisingIdentifier
framework: AdSupport.framework
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If you are unable to locate these entities, you may wish to work with an Apple Developer Technical Support engineer.
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If you believe your app is serving ads, please:
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ensure that you have tested your app on a device, not just the simulator, and that you have removed previous versions of your app prior to testing
@jonmulcahy said:
geeze a few hours late and people start to lose it!
go back to making games!!
It really makes me laugh how people just jump up and down over the simplest of things on here (I mean the forum in general) ... It is game making people not a life and death situation ... Try working in an IT department and having a major system go down ... How will you react then ??? Have a nervous breakdown ... Shakes head ...
Edit: Forgot to laugh so people don't think I am being too serious ... ha ha
Comments
Let me just truncate the next 20 posts into one for you:
Gathers everyone together
My fellow game designers! The sky is falling! Gather your pitchforks and torches for tonight, we dine on GameSalad!
Or something.
QS =D
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
OH SNAP!
Okay everyone! Don't panic! Put your oxygen masks on and then help those around you.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
@sadida172 is that why people are still getting rejected is due to the Ad frame work being linked in ?
@sadida172 just check the Xcode project for app published with no ads we do NOT include the ad framework. It is only include if you use ads in your games.
If you are still having issue please open an support ticket and CS and I will look into it.
My latest rejection reason. This one had RevMob enabled. Published around the 22nd or something.
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Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Those that do wonders within bounds. Those that forever struggle within bounds.
mistake post
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Are you ready to post yet????!!
@Daveinpublic - Guess not. But don't worry. Here, this may help:
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
I guess I should have included an /s
It's coming soon, I can feel it in my salad.
Can we make this a thing?
I believe we just did. >:)
Seem to be slipping @CodeWizard!!!
geeze a few hours late and people start to lose it!
go back to making games!!
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I know! Don't forget the oxygen masks, people!
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
It really makes me laugh how people just jump up and down over the simplest of things on here (I mean the forum in general) ... It is game making people not a life and death situation ... Try working in an IT department and having a major system go down ... How will you react then ??? Have a nervous breakdown ... Shakes head ...
Edit: Forgot to laugh so people don't think I am being too serious ... ha ha
Free Mini Games and Demo Templates
Oh I was just messing around keeping up with @Braydon_SFX meme
Still slipping..... >:)
Whaaaaaaa!!!!!!! Where's my oxygen mask!!!!!!!!
@tenrdrmer - Here you go.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
I think it is more like this....
Afternoon? Erm. I guess I underestimated when I'd be available. Posting now.
@CodeMonkey About time!!
Salad senses tingling.
Something very wrong about that statement....