Shame

I finished my game with Windows creator and with all the difficulties, I managed to finish it.
I live in Brazil and the market here is perfect for selling games, especially multi-platform, but I still can not develop it properly.
Thousands of tecnical obstacles.
A year later and there are no enhancements to Windows ... why???
80% of users are disappointed.
Sry but please, do something.

Ty all.

Comments

  • jigglybeanjigglybean Member Posts: 1,584
    you mumble about tech problems but don't mention any.

    Like Balls? Then click here! We've 100 coming soon

  • mothra1mothra1 Member Posts: 3
    Agree with OP. Windows version is a step-child. Neglected.

    With regard to issues, I can point out a few.
    1. Tags work erratically. Tried using tags for actor to interact with but doesn't work. had to individually repeat the task for each interacting object.
    2. Nested rules don't work properly. When running the project, it completely skips over rules within rules.
    3. Timers don't seem to work within rule-blocks. Work fine independently.

    I have noticed that mac users don't seem to have the same problems.

    These are known bugs in Game Salad's windows version but no-one cares to correct them.
  • VGXVGX Member Posts: 796

    80% of users are disappointed.
    80% of users think they going to get rich quick and can't be bothered to learn.
  • SingleSparqSingleSparq Member Posts: 1,339

    These are known bugs in Game Salad's windows version but no-one cares to correct them.
    Actually the do care, that's why they are working on a new cross platform creator.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    92.4% of statistics are made up.


    ...
    Hopefully they'll be update Windows soon..
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Is like to see the polling data that brought you to your 80% statistic

    Yes windows has been neglected but it's getting the attention it needs soon. Different people are running the company now and they are playing catch up. Though to claim you cannot publish a game because of widows issues is false. I have published projects using windows only. I have also seen others. Honestly though if you are serious about app develop apps you need to be looking into a Mac machine. You cannot publish to apple stores with access to one. That's an apple issue not a GameSalad issue

    Cheers
  • mothra1mothra1 Member Posts: 3
    Couldn't comment on the 80% disappointed users statistic. He was just trying to state a point. Majority of desktop/laptop users are still running windows. Game Salad is still awesome but some of these bugs manage kill your patience.
    Any answers on how to use timers. When the player collides with an obstacle (spikes), a game level attribute "playerdead" becomes true and the player is "destroyed". At this point, I want the following things to happen:

    1. Number of lives count reduces by 1
    2. Attribute "playerdead" is reset to false
    3. After 5 seconds, the scene should be reset
    The timer block I'm trying to use for the 3rd thing doesn't seem to work...!! Any solution??
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    @mothra1 Instead of tacking on to an existing thread about something else, it's best to create a new thread with your question.

    My guess is that you need to check Run to Completion on the timer but without seeing a screenshot of your rules, it's hard to know. Like I said, start a new thread and I'll give a more detailed answer there.

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  • mothra1mothra1 Member Posts: 3
    @tatian Thanks a lot but I just figured out the issue. The problem was with the inheritance property of the actors. When the prototype was changed the instance did not get updated. I basically cleared all existing instances on the page and put up fresh ones against the background and voila. It worked. When it happened again, I did the same thing and the problem was solved. This somehow happens a lot when I use timers. Anyways, I guess one blanket strategy to solve issues in Windows creator (assuming you've tried everything else), is to clear existing instances and update them with new ones.
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