Adhoc In App Purchase Testing Error
ibhadralobo@ucdavis.edu
Member, PRO Posts: 10
Hello,
I have an adhoc version of my app on my iphone device, the game works, but I can't seem to figure out why I get errors with IAP. I have set up IAP in itunes and they are 'ready to submit', the product_ID has been checked 10 times and the IAP works fine in the gamesalad viewer. I have created a test profile and have signed out of my itunes, but instead of being prompted to log in when i try to test my IAP, my IAP returns 'In-App Purchase Error/n Product identifier was not recognized: (respective Product_ID)' - i haven't set up the contracts fully yet, but i dont think that should have an affect on testing. Any ideas why I won't even prompt me with a login to confirm my IAP?
I have an adhoc version of my app on my iphone device, the game works, but I can't seem to figure out why I get errors with IAP. I have set up IAP in itunes and they are 'ready to submit', the product_ID has been checked 10 times and the IAP works fine in the gamesalad viewer. I have created a test profile and have signed out of my itunes, but instead of being prompted to log in when i try to test my IAP, my IAP returns 'In-App Purchase Error/n Product identifier was not recognized: (respective Product_ID)' - i haven't set up the contracts fully yet, but i dont think that should have an affect on testing. Any ideas why I won't even prompt me with a login to confirm my IAP?
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Ex:
com.yourname.gamename.product id
No your Bundle ID.
I receiving the same issue with 'In-App Purchase Error/n Product identifier was not recognized: (respective Product_ID).'
Any New Answers to this issue?
Is there any fix on this issue? I also stumbled upon this today