Grid Based Movement (non-Mac)
NY415
Member Posts: 25
Hey guys,
I know grid movement has been brought up before, but I haven't been able to pull up the grid templates that have been posted. I'm not sure if it's because I'm running the windows version of gamesalad?
I've been using
http://forums.gamesalad.com/discussion/46529/ow-to-make-a-grid
as a guide, but I haven't been able to get it to work.
I know grid movement has been brought up before, but I haven't been able to pull up the grid templates that have been posted. I'm not sure if it's because I'm running the windows version of gamesalad?
I've been using
http://forums.gamesalad.com/discussion/46529/ow-to-make-a-grid
as a guide, but I haven't been able to get it to work.
Comments
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I constrained the character to
self.position.x to: (self.COL)*(game.squaresize)+(game.paddingside)*(game.squaresize)
self.position.y to: (self.ROW)*(game.squaresize)+(game.paddingtopbot)*(game.squaresize)
I followed this from the linked guide from original post. I changed the side padding to be a different attribute from the top/bot padding thinking it would help, but I'm not able to get the character movements to match the background grid. Any help would be great!