Differences between GS Windows and Mac version?
ralphbugs
Member Posts: 39
Hi,
I would like to know is there major differences between GS Windows and Mac? Right now, I'm developing a game using Mac Creator on a loaned Macbook. Soon, I have to return it back. Is there any major differences that will put a stop to my development progress if I switch to Windows later?
I do know that I still need a Mac to publish the game to App Store.
Assume that I'm using a hackintosh machine, will there be any issues when I'm creating the certificates for provisioning profile? Are there any GS developer that were using a hackintosh?
I would like to know is there major differences between GS Windows and Mac? Right now, I'm developing a game using Mac Creator on a loaned Macbook. Soon, I have to return it back. Is there any major differences that will put a stop to my development progress if I switch to Windows later?
I do know that I still need a Mac to publish the game to App Store.
Assume that I'm using a hackintosh machine, will there be any issues when I'm creating the certificates for provisioning profile? Are there any GS developer that were using a hackintosh?
Comments
the UI is completely different though, you might find yourself in strange territory.
i remember people using hackintoshes back in the early days of GS, and the consensus was it caused more headaches than it was worth. some people reported success, most had random bizarre issues, but that was a few years ago.
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Thanks for the reply. So, if right now I'm using mac creator and then export it to windows, there will be some feature missing due to version differences, am i correct?
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