xcode installing gamesalad viewer- errors
jonvier89
Member, PRO Posts: 15
Hello,
I am trying to test out my game with the game salad viewer on my iPhone 5c with ios7
I am getting 10 error messages, for example:
"Undefined symbols for architecture armv7s:
"_XML_ParserCreate", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_SetElementHandler", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_SetCharacterDataHandler", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_Parse", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_ParserFree", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
"_XML_GetErrorCode", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_SetUserData", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_ErrorString", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_GetCurrentLineNumber", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
ld: symbol(s) not found for architecture armv7s
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
is one of them.
Also when I am in the organizer, where is says software version and the "restore using iTunes" button. Which says use for development when i hover over it. I have a green light next to my phone in the devices section. I think my problem is in Xcode with properly inputing the right settings to get the game salad viewer on it. The game salad icon for the iPhone doesn't show up in the organizer as well, as what i saw in a tutorial.
I can give more error messages if anyone thinks they can help me out! I feel like i'm on the last step to putting this on my phone and testing my game!
Please help!! I would appreciate it so much!
I am trying to test out my game with the game salad viewer on my iPhone 5c with ios7
I am getting 10 error messages, for example:
"Undefined symbols for architecture armv7s:
"_XML_ParserCreate", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_SetElementHandler", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_SetCharacterDataHandler", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_Parse", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_ParserFree", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
"_XML_GetErrorCode", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_SetUserData", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_ErrorString", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
"_XML_GetCurrentLineNumber", referenced from:
TablesXML::initWithFile(std::__1::basic_string, std::__1::allocator >) in libGameSaladViewer.a(TablesXML.o)
TablesXML::initWithBuffer(char const*, int) in libGameSaladViewer.a(TablesXML.o)
ld: symbol(s) not found for architecture armv7s
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
is one of them.
Also when I am in the organizer, where is says software version and the "restore using iTunes" button. Which says use for development when i hover over it. I have a green light next to my phone in the devices section. I think my problem is in Xcode with properly inputing the right settings to get the game salad viewer on it. The game salad icon for the iPhone doesn't show up in the organizer as well, as what i saw in a tutorial.
I can give more error messages if anyone thinks they can help me out! I feel like i'm on the last step to putting this on my phone and testing my game!
Please help!! I would appreciate it so much!
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