Kill Enemy Actor when jumped on but Kill Actor when it hit's the Enemy's L/R side HELP!
darcybristow@gmail.com
Member Posts: 0
Ok hey guys,
So i'm making a very simple game where my actor moves L/R and jumps on an enemy to kill that and receive points. So I have that all set up by setting up a collide rule with the enemy actor.
However! How do I set up a rule where if the actor collides with either side of the enemy actor, it's the actor that dies and not the enemy?
Been scratching my head over this for a while so any help would be great!
Thanks in advance,
Darcy
So i'm making a very simple game where my actor moves L/R and jumps on an enemy to kill that and receive points. So I have that all set up by setting up a collide rule with the enemy actor.
However! How do I set up a rule where if the actor collides with either side of the enemy actor, it's the actor that dies and not the enemy?
Been scratching my head over this for a while so any help would be great!
Thanks in advance,
Darcy
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