0.10.4.1 VS. 00.00.00.221
CobraBlade
Member Posts: 97
Since the stable build still has depreciated API within (QuickTime apparently?) I'm force to try my luck with the Nightly build 00.00.00.221. However, I've already discovered that my game created with this build isn't very obedient when it comes to closing it. If you try closing it with the red cross you can still hear it in the background... so there is a good chance it'll be rejected anyway. Any news on when the QuickTime API will be ousted from the stable build?
Comments
http://forums.gamesalad.com/discussion/63942/state-of-gamesalad-on-2-5-2014#latest
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USER: Hey GS! Why are you over in the paint isle. When we are trying to find the right spark plugs and cables? And why would you buy those pretty seat covers? When we dont even know if we are going to have bucket setting or not. And whats up with the fuzzy dice? We have to have a rear view mirror to hang them on first.
Just some healthy constructive feedback.
I guess patience is a little harder to come by when it comes to subscription based services rather than the traditionally purchased game creation options out there, since time is literally money. But heck, I've just spent over a year on this so don't see myself switching game engines now.
Plus, as mentioned GameSalad is making great progress, so might as well hang in there, it ain't gonna kill me to do so.