App rejected for not supporting ads? I am really confused. Somebody please help!!!
alexanderdoubleu
Member, PRO Posts: 43
So I have an app that I sent in that is a paid app…and I don't even want ads on my app and heres what apple sent me
Reasons
Program License Agreement
PLA 3.3.12
We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines.
Specifically, section 3.3.12 of the iOS Developer Program License Agreement states:
"You and Your Applications (and any third party with whom you have contracted to serve advertising) may use the Advertising Identifier, and any information obtained through the use of the Advertising Identifier, only for the purpose of serving advertising. If a user resets the Advertising Identifier, then You agree not to combine, correlate, link or otherwise associate, either directly or indirectly, the prior Advertising Identifier and any derived information with the reset Advertising Identifier."
Please check your code - including any third-party libraries - to remove any instances of:
class: ASIdentifierManager
selector: advertisingIdentifier
framework: AdSupport.framework
If you are planning to incorporate ads in a future version, please remove the Advertising Identifier from your app until you have included ad functionality.
To help locate the Advertising Identifier, use the “nm” tool. For information on the “nm” tool, open a terminal window and enter, “man nm.”
If you do not have access to the libraries source, you may be able to search the compiled binary using the "strings" or "otool" command line tools. The "strings" tool lists the methods that the library calls, and "otool -ov" will list the Objective-C class structures and their defined methods. These techniques can help you narrow down where the problematic code resides.
Reasons
Program License Agreement
PLA 3.3.12
We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines.
Specifically, section 3.3.12 of the iOS Developer Program License Agreement states:
"You and Your Applications (and any third party with whom you have contracted to serve advertising) may use the Advertising Identifier, and any information obtained through the use of the Advertising Identifier, only for the purpose of serving advertising. If a user resets the Advertising Identifier, then You agree not to combine, correlate, link or otherwise associate, either directly or indirectly, the prior Advertising Identifier and any derived information with the reset Advertising Identifier."
Please check your code - including any third-party libraries - to remove any instances of:
class: ASIdentifierManager
selector: advertisingIdentifier
framework: AdSupport.framework
If you are planning to incorporate ads in a future version, please remove the Advertising Identifier from your app until you have included ad functionality.
To help locate the Advertising Identifier, use the “nm” tool. For information on the “nm” tool, open a terminal window and enter, “man nm.”
If you do not have access to the libraries source, you may be able to search the compiled binary using the "strings" or "otool" command line tools. The "strings" tool lists the methods that the library calls, and "otool -ov" will list the Objective-C class structures and their defined methods. These techniques can help you narrow down where the problematic code resides.
Best Answer
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tatiang Posts: 11,949
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Answers
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@Shadow_Development He's a Pro member and as such is not required to use ads.
I'm not sure what you mean by "advertisements pay for certain fees." Which fees do you mean?
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
I am also confused!!!! I have taken the ads out of my game update my game and still I'm getting:
Dear developer, We have discovered one or more issues with your recent delivery etc... Improper Advertising Identifier [IDFA] Usage. Your app contains the Advertising Identifier [IDFA] API but you have not indicated its usage on the Prepare for Upload page in iTunes Connect. Once these issues have been corrected, go to the Version Details page and click "Ready to Upload Binary." Continue through the submission process until the app status is "Waiting for Upload." You can then deliver the corrected binary.
There are many great Wizards and Gurus in the community and maybe one of them will come across this problem and work some magic!
So if there are other persons out there with this problem, Pro or otherwise, a quick walk through would be GREAT!
Thanks!