AppStore submission rejected, PLA 3.3.12. iOS Advertising Identifier is used but no ad functionality

2»

Comments

  • BazookaTimeBazookaTime Member Posts: 1,274
    edited February 2014
    I just had an App rejected as well. Reason PLA 3.3.12
  • GamepencilerGamepenciler Artist/Game Developer Member, PRO Posts: 326
    I have the very same thing, I didn't understand what is the problem but these rejection started from flappy bird.

    Artist/Game Developer / Animator at your service..

  • dlaimdlaim Member Posts: 110
    My app also reject today for same reason .

    But i want to add iAds in my app , and i did every thing to put ads in my app , add banner , check box when publishing and enable ads in itunes connect .

    So what i did wrong !
  • BazookaTimeBazookaTime Member Posts: 1,274
    My Apps starting getting approved a couple days ago.
  • mcrtommcrtom Member, PRO Posts: 147
    Did you all publish after the update last Saturday or Friday? Can't remember when it was.
  • JPGamesFactoryJPGamesFactory Member, PRO Posts: 174
    I have my app for ipad with no iAd approved today.
    Nothing issue
  • BazookaTimeBazookaTime Member Posts: 1,274
    Just had another game rejected for PLA 3.3.12. I submitted a bug report but I am pretty sure I thought I read this was fixed? @CodeWizard‌
  • SingleSparqSingleSparq Member Posts: 1,339
    Just had another game rejected for PLA 3.3.12. I submitted a bug report but I am pretty sure I thought I read this was fixed? @CodeWizard‌
    Yes it was but answer the question being asked - when did you publish to the server?
  • BazookaTimeBazookaTime Member Posts: 1,274
    Just had another game rejected for PLA 3.3.12. I submitted a bug report but I am pretty sure I thought I read this was fixed? @CodeWizard‌
    Yes it was but answer the question being asked - when did you publish to the server?
    February 23rd.

  • SingleSparqSingleSparq Member Posts: 1,339
    Last server update was feb 26th. If you published to the server before this, best you re-generate your app to get all the fixes, then send to apple.
  • BazookaTimeBazookaTime Member Posts: 1,274
    Last server update was feb 26th. If you published to the server before this, best you re-generate your app to get all the fixes, then send to apple.
    Well @BlackCloakGS said the issue was fixed on February 14th. I had another App in review (today) at the same time that got approved, so clearly some reviewers are not catching the issue and some are.



  • CORE GameCORE Game Member, PRO Posts: 280
    Got the same problem , app submitted 27th of feb.

  • CORE GameCORE Game Member, PRO Posts: 280
    Anyone can confirm if this is fixed or not yet?

  • CORE GameCORE Game Member, PRO Posts: 280

    Alrighty so I did re generate the game again and sent it, immediately they took it for reviewing and the approved it after 1 hour !

    seems bug is either fixed or someone has to be fired in apple ! :blush:

  • Yovanny369Yovanny369 Member Posts: 105
    edited May 2014

    I just submited my game and it was rejected, but my solution was to download the aplication loader from itune conect.
    I don't know if this will help you but to me it has worked!

  • djdeedjdee Member Posts: 180

    Am facing the same problem. Please tell me u guys found a fix to this problem. My app was rejected twice.

  • lycettebroslycettebros Member, PRO Posts: 1,598

    I can confirm my apps were rejected because of this (used latest build).
    This is counterintuitive when GS are instructing us to republish Apps with the new Upsight (Playhaven) codes (which is why I republished the Apps) and it is getting a rejection.

  • BazookaTimeBazookaTime Member Posts: 1,274

    So this is happening again?

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    anyone still having this issue send me your support ticket number and I will get with CS in the morning.

  • weebsvisionweebsvision Member, PRO Posts: 2

    I am new to GS and submitted my first App about a week ago using the free service. The app was rejected because a "Parental Gate" was needed since this game is for children. I upgraded to the "Pro" version today and would like to submit the game without any ads to get over the parental gate issue. There doesn't seem to be much control in the Game Salad interface to control ad code. How can I re-submit the App and not get rejected by Apple for add code that goes nowhere? Since it takes about a week to get a response I want to be certain. Thank you

  • AlkaPPAlkaPP Member, PRO Posts: 194
    edited October 2014

    @BlackCloakGS My app just got rejected twice for this reason. I've tested it on testflightapp and the ads does show up. Any ideas?

    My Gamesalad Games On App Store:

    Greedy Chubby: https://itunes.apple.com/us/app/greedy-chubby/id834371213?ls=1

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    @AlkaPP open a support ticket with us

  • BigDaveBigDave Member Posts: 2,239
    edited October 2014

    So for all that get this rejection reason = Idfa checked but not ads served in your app

    Solution: IF YOU ONLY USE IADS DO NOT CHECK IDFA.

    And there is no problem - no rejection + iAd work fine

    ------------ @BlackCloakGS

    What ever I have some older apps I want to update with Chartboost and there for I select the IDFA in iTunes connect.

    But the apps get rejected "IDFA checked but no Ads served within the app".

    The ads do show up in the Adhoc version.
    For this issue I will open a ticket with you guys.

  • AlkaPPAlkaPP Member, PRO Posts: 194

    Solved. I submitted a dispute with a screenshot to show that the ads does show on my device using testflightapp. They review it again and approve it.

    My Gamesalad Games On App Store:

    Greedy Chubby: https://itunes.apple.com/us/app/greedy-chubby/id834371213?ls=1

  • BigDaveBigDave Member Posts: 2,239
    edited October 2014

    @AlkaPP‌
    Did you had to resubmit to review, since the state of my app is "rejected".
    Or will I lose the contact to the resolution center and it would start from scratch?

    Right now I just wrote them in the Resolution Center and attached the screenshot.

  • MarchiefMarchief Member, PRO Posts: 98

    @BigDave said:
    AlkaPP‌
    Did you had to resubmit to review, since the state of my app is "rejected".
    Or will I lose the contact to the resolution center and it would start from scratch?

    Right now I just wrote them in the Resolution Center and attached the screenshot.

    When I disputed my rejection over a piece of functionality I did both the chat through resolution center and appealed, as I was talking to them they rejected the appeal but from the resolution center comments they re-reviewed the app and passed it without a new binary.

Sign In or Register to comment.