What projects are everone working on????

expired_012expired_012 Member Posts: 1,802
edited November -1 in Announce Your Game!
Are you guys currently working on games
or updating them? How long do you spend? Let's just talk about what projects your currently working and good ideas about games :)
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Comments

  • castmembercastmember Member Posts: 64
    I'm working on 2 games and the Gamesalad Textbook at the moment
  • mandancemandance Member Posts: 87
    I'm waiting for my game Pearl Attack to get approved. I spent all my time making the gameplay fun, so now i gotta focus on making an update with better animation.
  • mandancemandance Member Posts: 87
    Nice, are you scrolling constantly with the actor or only after he hits the edge?
  • quantumsheepquantumsheep Member Posts: 8,188
    I'd watch out for what Mr. Funkleberry has in store. The level of polish on his graphics is just astounding to me.

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • danlbryantdanlbryant Member Posts: 236
    I'm working on a Zombie shooter, similar to Zombieville USA but more focused on melee weapons. It will also have a streetfighter type multiplayer mode. I just started today
    xD
  • butterbeanbutterbean Member Posts: 4,315
    Tshirt very cool! :)) Trying to top off Star Daze HD eh? :)

    I'm working on too many projects! 2 platformers right now are sucking up all my time, one of which is like Zombieville USA too, but very different main character and enemies
  • DanielADanielA Member Posts: 101
    tshirtbooth said:
    I am looking at starting a 8bit zelda rpg type game.

    That would be so awesome please keep me updated to how and rpg is going along in gamesalad.
  • PhoticsPhotics Member Posts: 4,172
    I'm thinking of doing a Zelda / Gauntlet game...
    http://photics.com/back-to-the-drawing-board

    ...and I've been pondering a... [CLASSIFIED] ...project.
  • mandancemandance Member Posts: 87
    So yea...You all should be commenting on my upcoming game pearl attack. You wouldn't want to make galdance cry. Would you? The tears of eternal sadness are now on you're shoulders! (Vid preview is up in the announcement section)
  • dmilinovichiiidmilinovichiii Member Posts: 620
    I'm waiting for my Laser Maze update to be approved. It feels like it's taking forever.
  • mrfunkleberrymrfunkleberry Member Posts: 424
    @QS ta mate!

    At the moment i'm working on saladgamers.com, but when i'm done with that i'll be back to my football game. I've left it for a bit now, feels painful to return, it's turned into a bit of a beast. Sometimes i feel like just handing it over to someone to finish, but i'm far to precious for that.

    How many of you have projects too bloated to return to?
  • PhoticsPhotics Member Posts: 4,172
    It's not that I feel my projects are too large. I actually think that a game should take a lot of work before it's released. Otherwise, why release it?

    Right now, these are my GameSalad development problems...
    (ranked in order of severity, worst first)

    1) Limitations of GameSalad (Terrible load times, no clear roadmap, beta software issues.)
    2) Lack of motivation from pitiful App Store sales. (I made far more money with Android.)
    3) Artwork licensing is too expensive for me right now. (That puts my bigger projects on-hold.)
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    unfortunately I am spending WAY too much time trying to promote XMB - Xtreme Mountain Busing. It will be featured on freeappaday.com on the 17th and I have agreed to give them 30% of the profit increase for 30 days after the free day. The baseline amount that they use to calculate the increase is based on an average of the 7 days leading up to the free day. So, the more sales I get the week before the free day the less I will have to pay them. It just recently dropped out of the Top 100 in racing in the US store after about 3 weeks there so I am trying to do what I can to get it back up so people can find it on their devices.

    So I'll just go ahead and be a publicity whore! Anyone want a promo? email me at:

    dan [at] sciTunes [dot] com

    I also have an angry birds type game on the back burner and a UFO top down racing game as well. It'll probably be a while though...
  • CrazybreadmanCrazybreadman Member Posts: 674
    I have 3 projects in the works... The closest to being complete is Doodle Cannon. http://gamesalad.com/game/play/52949
    I've been adding more levels/bomb types/monster types (with special abilities).
    Then I have a game similar to 'Coast Defense' well on its way.
    The third is an odd mix of bird strike/physics puzzler (def still WIP)
  • Player_EPlayer_E Member, PRO Posts: 604
    Right now my main focus is a puzzle game. I am doing all the graphics myself and I am very pleased with how it is turning out so far. If everything goes to plan I should be submitting it to apple within 2 weeks. Without giving away too much info (because i'm paranoid) it is a game for squares. Im trying to make a play on words here.

    My side project is a zombie game as well... Seems like everyone is doing one of those lol
  • chrisalchrisal Member Posts: 74
    Working on a couple, a kids education game and a killer garden game
  • skottskott Member Posts: 172
    Hi all,

    My friend and I has been working on this drift racing game the past 3 months. We are very close to a release, hopefully within the next 14 days...

    Here's a link to our (not finished) website with some screenshots: www.driftnburngame.com
  • carlos.varela.comcarlos.varela.com Member Posts: 99
    a puzzle platformer game too, but I feel like Photics and want to have the million dollar of tshirtbooth and the pass to E3 from butterbeen lol ; )))P

    I am hot sure that can be accomplished with the actual version of gs : (
    I am tired, I spend one year, spending a lot money in resources, music, sprites, effects, the license of torque TGB2D for the iphone (that NEVER run well on the device, MONTHS of waisted TIME!, please do not purchase this @#¢&;*! products!), books, training videos, my macbook pro, the iphone, an ipod touch too, puff, puff and now I hope that gs someday have all that I need to recover my motivation.

    Maybe a good solution is that butterbean give me her pass to E3, please!!!! I steel play with N64 mario64, mario kart and Zelda Ocarina of Time and Majora's Mask!!!! ; ))P
  • CapCap Member Posts: 225
    Well, I work on a mini game, maybe an hour every day. Obviously it turns out to be much more complicated than I thought, but we all have to go through that, don't we? ;-)
    I have no idea if GS will be capable enough to handle this project or if I ever will be able to finish it, but I still give it a try.
    What helps a lot is this community and all the advice of the pros here.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    mrfunkleberry said:
    @QS ta mate!

    At the moment i'm working on saladgamers.com, but when i'm done with that i'll be back to my football game. I've left it for a bit now, feels painful to return, it's turned into a bit of a beast. Sometimes i feel like just handing it over to someone to finish, but i'm far to precious for that.

    How many of you have projects too bloated to return to?

    Football game! Is this English Football or American Football?
  • goliathgoliath Member Posts: 1,440
    I am currently working on 3 projects and 1 is coming close to completion (or so I think). They are my first attempts at games so please keep your fingers crossed for me.

    You can find some artwork for 1 of my games right here and if anyone needs graphics work, email me.

    The first game is a "space" title where you are flying around a little ship (better description when its released).

    Next one is a monster eating game and the 3rd one is a classic "Simon" type game but it is nearly impossible to program in GS.

    Good idea for a thread.
  • mrfunkleberrymrfunkleberry Member Posts: 424
    @beefy_clyro it's Football/Soccer not American Football.
  • VmlwebVmlweb Member Posts: 427
    I'm just published iCannon 1.1 and finishing off iCannon HD

    Also working on iZone and iZone HD which is a hand and eye co-ordination game being ported from the windows version http://www.yoyogames.com/games/27893-izone

    And finally Dead Siege which is a defence game where you have to protect your king against zombies by creating walls, turrets and soldiers.
  • RiffelRiffel Member Posts: 1,272
    I'm working on my fish game, about a month ago I downloaded the GS engine to study the possibilities and I loved it. Every day working on the project, sometimes in logical
    other times in art, sometimes in marketing, web site, icon to the app store, etc. Three other people are working with me, a music composer, a creator of sound effects and a creator of
    interfaces. I do gamedesign, level design, animations.

    Best regards to all!
    Marcos Riffel
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @funk, schweeeeet. i have thought about various ways i could make a football game but just didnt know where to go with it. Care to share a little more info about it?
  • Stryfe01Stryfe01 Member Posts: 146
    I'm working on a ninja action/mini-game. It started off small, but has grown much more than I expected. I'm hoping to have 30+ levels and publish by the end of June.
  • mrfunkleberrymrfunkleberry Member Posts: 424
    @beefy_clyro those at the london meet saw a preview. I swore them to secrecy, but its a cross between. Table football, mario strikers, and world of warcraft. yes i said world of warcraft. Hopefully i'll post a video in a couple of weeks.
  • rdcuberdcube Member Posts: 361
    Mr. T's balls on star dazed gave me some ideas, I might do something with that.

    I've been wanting to do a 'zelda' type game play as well...but not quite sure, I think it'll be too time consuming to get a the bits and puzzle pieces put together, but we'll see. Grahpics (which r not my forte) will have to be decent as well...then again, the 8bit idea doesn't sound that bad.

    I'll wait what y'all do in that 'rpg' area to not step on anybody's toes.
  • quantumsheepquantumsheep Member Posts: 8,188
    rdcube said:
    Mr. T's balls on star dazed gave me some ideas, I might do something with that.

    This made me giggle.

    Yes, I *am* immature :P

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • beefy_clyrobeefy_clyro Member Posts: 5,394
    @funk, look forward to it. What team do you support?
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