Animate or change sprite doesn't work if not same size?
Franto
Member Posts: 779
Hey, I have a question, if I try to change a 32x32 sprite to animation or change into a 64x64 sprite, will it work?
I ask because my character just blinks when the animation occurs, without showing the sprites, so I was wondering if this had something to do with the sprite size?
I ask because my character just blinks when the animation occurs, without showing the sprites, so I was wondering if this had something to do with the sprite size?
Comments
Hi @Franto in the main, there's no worry about changing the width of animation images, but not the height (although ideally, it's probably best to keep all the animation frames the same size).
If you are getting unexpected results, it's probably something else going on.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
And now with this new prob, I'm wondering if the size of the actor somehow affects things like animations, change sprite rules, and spawning other actors. I still haven't gotten the chance to solve this new problem though as I've been too busy. {I've managed to solve other problems on my own after tinkering around, but the graphical one is gonna need some work for me to understand.