- Falling platforms that actually fall down would be cool - Also for platforms, I think the blinking happens too early and spans for too long - Is that an audible watermark I'm hearing for the bgm track? - It would be more familiar to use MM:SS for the time - Introduce tactility to the buttons (and other elements) by giving them an on-touch mode (e.g. make the button look like it's actually being pressed)
@imGua I did not steal this music. This music was uploaded to audiojungle.con And it said download free for limited time! So I did
And music on audio jungle has the watermark in it. Which for some reason this one has. And if it has ur allowed to use it for non commercial use. So please don't tell me that I have stolen this music when infact I Havnt.
I got it for free for non commercial use when there was a promotion on their site.
@flaveroo the story is shown in the game with animation cut scenes.
Short version: The evil fly king destroys BillyBobs homeland and all of his friends.
BillyBob goes to stop the evil fly king. But he gets away. BillyBob then goes through 20 massive levels until he finds the fly king.
BillyBob has a boss battle with the fly. And when you defeat the fly. The wizard congratulates u for bringing peace back to the land "this is where you unlock special mode" The wizard also warns you that the evil in the land is not over.
(Then in world two the story continues)
After This game is fully complete, I'll be releasing BillyBobs adventures 2.
This game has a slightly different type of game style, to the first, But in the 2nd BillyBob adventures. The story is based before the 1st.
I'm remaking a series of books I made when I was about 10.
@FryingBaconStudios I know it may not look great in the video but please don't judge before you play the game, some games are better to play than to watch. 20 people so far have played the game and they've said its a lot better than the video [note this game is my first game aswell with gs]
But yes I do agree with your. There are most like a lot other better gs games out there but keep in mind they've been with gamesalad a lot longer than I
@FryingBaconStudios I know it may not look great in the video but please don't judge before you play the game, some games are better to play than to watch. 20 people so far have played the game and they've said its a lot better than the video [note this game is my first game aswell with gs]
But yes I do agree with your. There are most like a lot other better gs games out there but keep in mind they've been with gamesalad a lot longer than I
Cheers -Aaron
My point wasn't about your game it was about saying, which you didn't say, that it was one of the best on GS and I was simply pointing out I wouldn't rank it as such. This doesn't mean it isn't a good game but I would not rate among the best on GS. Heck I wouldn't rank my games as good as Ritten House and a handful of others who are awesome developers.
Oh right yeh I know for sure it won't be the best, but iv spent a lot of time into this so hopefully it's good for others while playing. Not just me I'll be sure to give you a promo code on release so you can see for your self if it's good or not.
Oh right yeh I know for sure it won't be the best, but iv spent a lot of time into this so hopefully it's good for others while playing. Not just me I'll be sure to give you a promo code on release so you can see for your self if it's good or not.
Don't take it so personal it looks like a good game. When people post a game usually they are looking for honest feedback. I simply pointed out a fact not slamming your game or saying you can't one day be as good as those people I mentioned.
I like the simple look to it, and the characters are charming
Some alarm bells though:
1. You mention you're close to release, but haven't started on level 2 yet. You really shouldn't release a game like this with just two levels!
2. The blank screen for over half a minute at the end does not instil confidence. Either cut the video or put in more stuff!
Overall, it seems to me you've put in quite a bit of effort - it'd be a shame to spoil that with an 'it'll do' attitude. Think of the people that will be watching your video and playing your game.
Put yourself in their shoes, and ask if you'd be satisfied with what you're offering them!
A good start for sure, and a much better game than I made on my first go!
From 0:06-0:016, the video shows the worst parts of your game. Your game gives me a very mixed impression on the game. From what I see, a lot of it looks good because of your primary graphics pack (and that is an excellent pack by the way, I've been using it for my upcoming platformer as well). The hype in this thread is also coming due to the good art pack. In my honest opinion, you should hold off a little and polish up the gameplay before you publish. Not slamming on the game (good job for you're first one though (assuming you didn't just reskin a template... -__-) ), but I think you should improve it before publishing. Also, why is there a huge level select of multiple worlds with each world having pages and pages of levels...when there's only 1 level?? Definitely fix that ASAP.
Anyways, I genuinely hope I'm not being harsh- just giving some critical feedback.
btw - apologies if there's more than 2 levels - I got the impression from reading the text you wrote that you were going to start working on lvl 2 before you uploaded the game.
Later I saw you wrote '20 levels'
It's not clear which is accurate - so apologies if I've misread anything!
@chakku hey thanks an sorry if there was confusion. But there is actually 20 levels and a boss fight with 20 more levels comming soon which I'm making atm.
Remember guys, I'll give out promos on release and you can then judge all you like
In a week time is when this game will be available for you to play,
[note]im adding in a new epic feature tonight where evil bees chase you around the map and you have to fight them off but they come back every now And then. I will post some video gameplay of this aswell.
Comments
- Falling platforms that actually fall down would be cool
- Also for platforms, I think the blinking happens too early and spans for too long
- Is that an audible watermark I'm hearing for the bgm track?
- It would be more familiar to use MM:SS for the time
- Introduce tactility to the buttons (and other elements) by giving them an on-touch mode (e.g. make the button look like it's actually being pressed)
Keep it up!
@TheGabfather
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Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
And it said download free for limited time! So I did
And music on audio jungle has the watermark in it. Which for some reason this one has. And if it has ur allowed to use it for non commercial use. So please don't tell me that I have stolen this music when infact I Havnt.
I got it for free for non commercial use when there was a promotion on their site.
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Can't release game till I get back to canberra. So I'll be able to upload within a week or two.
In the meantime I am making a "special mode" which you unlock after completing the game an defeating the evil fly king in battle.
Also in the meantime I'll be making world two.
Stay tuned as I'll be releasing 10 promo codes once the game is live!
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Age of Dominion RTS for iOS
Age of Dominion RTS for Android
Short version:
The evil fly king destroys BillyBobs homeland and all of his friends.
BillyBob goes to stop the evil fly king. But he gets away.
BillyBob then goes through 20 massive levels until he finds the fly king.
BillyBob has a boss battle with the fly. And when you defeat the fly. The wizard congratulates u for bringing peace back to the land "this is where you unlock special mode"
The wizard also warns you that the evil in the land is not over.
(Then in world two the story continues)
After This game is fully complete, I'll be releasing BillyBobs adventures 2.
This game has a slightly different type of game style, to the first,
But in the 2nd BillyBob adventures. The story is based before the 1st.
I'm remaking a series of books I made when I was about 10.
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Age of Dominion RTS for iOS
Age of Dominion RTS for Android
[note this video only shows some of the games features]
[also note that I am using a screen recorder on my jailbroken device so if it looks glitchy it's not. The game runs to perfection]
[also also note this game will be available to download within a week]
[another note, no sound in the actual game is heard in the video]
[edit]
the video has not been sped up, only the music
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Seriously no offense but @POM 's Twin Swords and tons of other games are way better just check out some of Ritten House's work.
http://forums.gamesalad.com/discussion/58224/devour-all-humans-2-released#latest
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[note this game is my first game aswell with gs]
But yes I do agree with your. There are most like a lot other better gs games out there but keep in mind they've been with gamesalad a lot longer than I
Cheers
-Aaron
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I'll be sure to give you a promo code on release so you can see for your self if it's good or not.
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Some alarm bells though:
1. You mention you're close to release, but haven't started on level 2 yet. You really shouldn't release a game like this with just two levels!
2. The blank screen for over half a minute at the end does not instil confidence. Either cut the video or put in more stuff!
Overall, it seems to me you've put in quite a bit of effort - it'd be a shame to spoil that with an 'it'll do' attitude. Think of the people that will be watching your video and playing your game.
Put yourself in their shoes, and ask if you'd be satisfied with what you're offering them!
A good start for sure, and a much better game than I made on my first go!
QS =D
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Best of luck!
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From 0:06-0:016, the video shows the worst parts of your game. Your game gives me a very mixed impression on the game. From what I see, a lot of it looks good because of your primary graphics pack (and that is an excellent pack by the way, I've been using it for my upcoming platformer as well). The hype in this thread is also coming due to the good art pack. In my honest opinion, you should hold off a little and polish up the gameplay before you publish. Not slamming on the game (good job for you're first one though (assuming you didn't just reskin a template... -__-) ), but I think you should improve it before publishing. Also, why is there a huge level select of multiple worlds with each world having pages and pages of levels...when there's only 1 level?? Definitely fix that ASAP.
Anyways, I genuinely hope I'm not being harsh- just giving some critical feedback.
Hope this helps
Chakku
Later I saw you wrote '20 levels'
It's not clear which is accurate - so apologies if I've misread anything!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Aswell as I started this project from scratch
@quatumsheep yeh it's 20 levels haha;)
Thanks guys.
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In a week time is when this game will be available for you to play,
[note]im adding in a new epic feature tonight where evil bees chase you around the map and you have to fight them off but they come back every now And then. I will post some video gameplay of this aswell.
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