Kindle Fire Graphics

pHghostpHghost London, UKMember Posts: 2,342
When creating for iPhone with retina, the project size is 1/2 of the iPhone resolution, so you create actors 1/2 the size, but give them 1/1 size textures. So if you want a 50x50 pixel actor, you crate a 25x25 actor in GameSalad, give it a 50x50 texture and on the iPhone all is fine and dandy.

How is that if I want nice and crisp graphics on Kindle Fire? The scene size is 1024x580. Does the same apply? 2:1 ratio?

Comments

  • MayhemmmartyMayhemmmarty Member, PRO Posts: 39
    Kindle Fire HD is 1280X800. Rather than take my iPhone version and overscan or letterbox I just duplicated my project, copied over images, and created a new project for Kindle. However the GS platform for Kindle is 1024x580. So choose the platform for Mac Book - it's 1280X800. Then your working with WSIWYG. And it's crystal clear on the Kindle HD.
  • pHghostpHghost London, UKMember Posts: 2,342
    Oh, it's based on the old Kindle...

    When I switch to 1280x800, will it work well on the HDX also? Won't it be blurred?
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