Does my game seem to be good enough to get accepted to the iOS app store?

alexanderdoubleualexanderdoubleu Member, PRO Posts: 43
I was just wondering people with iOS publishing experience could put their two cents in and give me some constructive criticism on what they think of the images of my game. This is my first game and I purchased all of my art from the marketplace. assuming my game functions properly, does it look like something apple would accept? the object of the game is to get the earth to reach the wormhole without hitting asteroids, green planets can be destroyed by tapping. and also there is a ten second warning when you are about to run of of time. There are 3 worlds with ten challenging levels in each world. any tips would be appreciated.

Comments

  • CodeMonsterCodeMonster ACT, AustraliaMember Posts: 1,078
    Apple accepts anything. You should be fine. By looking at the images it looks approvable. But then again it's also about the gameplay. If there's code errors like iap not working properly they mite not accept.
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    Looking at the screenshots, I have no clue what your game is about, even from the description. If you're hoping for downloads/sales, that doesn't bode well for you.

    As far as acceptance, @CodeMonster is right about Apple accepting ANY game as far as quality is concerned. They have requirements for other things but originality and quality don't seem to come into play.

    Maybe post a video of your gameplay here so we can get a sense of what the game is like, but don't worry about Apple.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • alexanderdoubleualexanderdoubleu Member, PRO Posts: 43
    thank you code monster that makes me feel better p.s i'm not doing doing any iap, if anyone else has some input feel free to let me know
  • alexanderdoubleualexanderdoubleu Member, PRO Posts: 43
    here is my game…i made it on the iPhone platform so it looks like complete crap and for some reason my sound effects other than my music (which sounds awful) are not working in the arcade but you can get the gist of my game i have also added some cool new stuff to it since i published it to the arcade http://arcade.gamesalad.com/game/116437?filter=newest&platform=html5&q=different
  • alexanderdoubleualexanderdoubleu Member, PRO Posts: 43
    and p.s it looks really nice in gs viewer
  • alexanderdoubleualexanderdoubleu Member, PRO Posts: 43
    all you do is tap green planets to destroy them and maneuver the earth and the wormhole together without the earth hitting the asteroid
  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    It seems to work really well (except for the sound issue) and I think you should be proud of your first game. :)

    I like World 2 but it was hard to pass Level 7 in World 1 because the wormhole kept rolling away and the earth would just sit at the bottom of the screen. Had to get clever!

    If you were going to update it, I'd suggest having a menu/settings screen. It feels like you're stuck in the world selection scene and that there should be some scene "above" it. Settings could include audio on/off. Also, I didn't realize it was timed because I never took long enough for the warning. Maybe make an on-screen timer bar that goes down and/or award points for quickly solving a level.

    New to GameSalad? (FAQs)   |   Tutorials   |   Templates   |   Greenleaf Games   |   Educator & Certified GameSalad User

  • alexanderdoubleualexanderdoubleu Member, PRO Posts: 43
    thank you very much tatiang…and lol honestly i was just thinking the same thing earlier today about the menu thing
Sign In or Register to comment.