Updating an app issue

I received notification that with IOS 7, my app is crashing. I went through apple connect to submit an update. That worked fine, I updated the Gamesalad software, checked my game for any issues, and went to publish. The problem is with signing and my provisioning profiles. I can't figure out which profile was used for the original publishing of the game. I checked them, made sure they were valid, but can't seem to get it right. Is there a way to determine which one was used originally? Can that profile be invalid or need updating? Not sure what I am doing wrong. I get through Gamesalad publishing, and have tried pretty much every profile, but when I submit to apple through app loader, I get the same error of provisional profile and signing issues. Any help would be great.

Comments

  • jigglybeanjigglybean Member Posts: 1,584
    I think you will need to redo your art. Because if it isn't at the highest resolution, and you then stretch it, it will become blurred.

    Can't you do a remake of the art if you have the original assets?

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  • rjacomenrjacomen Member, PRO Posts: 19
    What is the issue with publishing and my provisioning profile, from my above question.
  • quantumsheepquantumsheep Member Posts: 8,188
    if you check your app on itunes connect, you should be able to see the name of the bundle identifier/provisioning profile i think...

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