Bug in pro?

EverwildEverwild Member Posts: 48
We have 2 computers running GS. One of them has the pro license, the other does not, this is the only big difference we could think of.

We are in the beginnings of working on a game that has one actor passing over another, triggering an attribute to go to true, otherwise be false.

Except it is doing nothing when the actors collide. However, if I move the file to my computer (not pro) and open the game, it runs exactly as expected. When the actor collides, the attribute turns true, then turns false when the actor moves off, just as we wanted.

Have tried restarting that computer as well as just the program, but the problem persists. We are both at version 0.10.4.1.

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