Picture import problem
paralyze
Member Posts: 20
Im making a game with scene size 8192pixels x 768 pixels for ipad,
to make the scene size works just fine but when I import the background for the scene
gamesalad does not support this size so the file will be clipped.
How do I proceed, are you going to implement free size import?
And if not does anyone has an idea how to walk around this?
to make the scene size works just fine but when I import the background for the scene
gamesalad does not support this size so the file will be clipped.
How do I proceed, are you going to implement free size import?
And if not does anyone has an idea how to walk around this?
Comments
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
After I choose resize the picture is only 2048x192, this i cant not understand why 768 in height is too much too? How do we suppose to make a background of height of 192pixels to and iPad? Weird...
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
when you have images that are greater than 2048 in any dimension you need to split it up and import them individually.
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If I import 8 different background pictures, will gamesalad be able to handle so many different big size pictures and how will it affect the scene compared to the earlier method.
Will the frame rate be better for splitting them up?