Squ4re - Extreme minimalistic
nikosi
Member, PRO Posts: 25
Its free try it out.
iPhone:
https://itunes.apple.com/us/app/squ4re/id728863815
Android:
https://play.google.com/store/apps/details?id=fi.dimensionproductions.squ4re
(Issue: http://forums.gamesalad.com/discussion/60988/screen-sleep-bug-fix-android or http://forums.gamesalad.com/discussion/34728/android-screen-goes-into-sleep)
Kindle:
http://www.amazon.com/Niko-Silventoinen-Squ4re/dp/B00G5IT0FC
iPhone:
https://itunes.apple.com/us/app/squ4re/id728863815
Android:
https://play.google.com/store/apps/details?id=fi.dimensionproductions.squ4re
(Issue: http://forums.gamesalad.com/discussion/60988/screen-sleep-bug-fix-android or http://forums.gamesalad.com/discussion/34728/android-screen-goes-into-sleep)
Kindle:
http://www.amazon.com/Niko-Silventoinen-Squ4re/dp/B00G5IT0FC
Comments
18.09 seconds is my record so far, which isn't bad considering the fact I'm on a moving bus.
EDIT: Throw in Game Centre and you've got a game I would have been happy to pay for
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
My only feedback is an option to switch the controls so they work the other way round. My nature reaction to go left is to tilt left. That's the only thing that seems to trick me. Other then that its very simple and runs smooth.
Keep on developing
It plays well on a full iPad. In fact I prefer it at 2X on iPad.
Suggestions:
Add a timer display within gameplay. It will increase a sense of urgency as users approach their current best time. (It will also be distracting which will increase the pressure not to look at the time.)
When game is over, add a place for current score (as well as the high score).
Instead of a "play" button - have users tap anywhere to begin a new round.
Experiment with sound. There should be audio feedback to go along with the green box. There should be sounds (or music) that increases tempo (sense of urgency) as time progresses and the game speeds up. Also, the music should go flat when a fail happens. (Play Pivvot to see what I mean.)
Integrate Game Center for sure!
This game has real potential for a certain segment of gamers. Nice job.
Essentially it's an ace little idea, that could/should be expanded on to make it a more 'complete' game.
Love the style too!
QS =D
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
★ My Apps | Gamesalad Tutorials : Youtube Channel , Website. ★
A more complete game . . . hmmmm . . . are you thinking what I'm thinking, TonyTheSpider™ instead of a square ?
★ My Apps | Gamesalad Tutorials : Youtube Channel , Website. ★
It is nice to hear that you like the game!
We have already tried work with Game Center integration, but we could not get it to work yet (we tried with ad-hoc)
Currently, we are doing the iPad version of the game
Cheers,
Niko & Ville
We did everything according to the instructions, but it doesn't work.
Login and "show leaderboard" work fine, but "post score" doesn't do anything! Leaderboard is always empty. We also double-checked everything (Leaderboard iD's etc), but still doesn't work..
Website » Twitter » Facebook » Loaded Arts - Fun for thumbs.
Developer Blog » 08/01/2015 - Week 72 – Apple, the great dictator…
Maybe we just upload the new version (with Game Center) to Apple, and see what they say!
Thanks!
.Niko
Current best time is 1:49, can you beat it?
Thanks
.Niko
What's new:
- Music added
- Sound effects added
- After each game last time is presented instead of best time on the main screen!
https://itunes.apple.com/us/app/id728863815
Have fun
.Niko