Comments

  • Gamelover456Gamelover456 Member Posts: 378
    is this game compatible/optimizied with the Ipad. The description says it's only for the Iphone and I don't Have a Iphone. I only have a Ipad.
  • KevinCrossKevinCross London, UKMember Posts: 1,894
    edited October 2013
    That's a very nice game dude.

    18.09 seconds is my record so far, which isn't bad considering the fact I'm on a moving bus.

    EDIT: Throw in Game Centre and you've got a game I would have been happy to pay for
  • nikosinikosi Member, PRO Posts: 25
    You should but graphics are not optimized for ipad though but it should be compatible
  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772
    That's fun! took me a couple minutes to get the hang of it. My best so far: 40.21.
  • nikosinikosi Member, PRO Posts: 25
    it gets very fast after 2:00, do think ultimatum is somewhere around 2:30
  • Tiny_IdeasTiny_Ideas Member Posts: 326
    I have to say its quite fun to play, even on ipad mini.

    My only feedback is an option to switch the controls so they work the other way round. My nature reaction to go left is to tilt left. That's the only thing that seems to trick me. Other then that its very simple and runs smooth.

    Keep on developing :D
  • mounted88mounted88 Member Posts: 1,113
    Hey really simple yet cool game. Have you ever thought of adding Game Center leaderboard or achievements? I think that would add a lot to your game
  • SocksSocks London, UK.Member Posts: 12,822
    Nice !
  • RThurmanRThurman Member, Sous Chef, PRO Posts: 2,880
    This is a really fun game! You are onto a winner here.
    It plays well on a full iPad. In fact I prefer it at 2X on iPad.

    Suggestions:
    Add a timer display within gameplay. It will increase a sense of urgency as users approach their current best time. (It will also be distracting which will increase the pressure not to look at the time.)

    When game is over, add a place for current score (as well as the high score).

    Instead of a "play" button - have users tap anywhere to begin a new round.

    Experiment with sound. There should be audio feedback to go along with the green box. There should be sounds (or music) that increases tempo (sense of urgency) as time progresses and the game speeds up. Also, the music should go flat when a fail happens. (Play Pivvot to see what I mean.)

    Integrate Game Center for sure!

    This game has real potential for a certain segment of gamers. Nice job.
  • SocksSocks London, UK.Member Posts: 12,822
    It plays well on a full iPad. In fact I prefer it at 2X on iPad.
    Yep, plays fine on an iPad, even on a Retina screen it looks fine.
  • quantumsheepquantumsheep Member Posts: 8,188
    This is a really fun game! You are onto a winner here.
    It plays well on a full iPad. In fact I prefer it at 2X on iPad.

    Suggestions:
    Add a timer display within gameplay. It will increase a sense of urgency as users approach their current best time. (It will also be distracting which will increase the pressure not to look at the time.)

    When game is over, add a place for current score (as well as the high score).

    Instead of a "play" button - have users tap anywhere to begin a new round.

    Experiment with sound. There should be audio feedback to go along with the green box. There should be sounds (or music) that increases tempo (sense of urgency) as time progresses and the game speeds up. Also, the music should go flat when a fail happens. (Play Pivvot to see what I mean.)

    Integrate Game Center for sure!

    This game has real potential for a certain segment of gamers. Nice job.
    This!

    Essentially it's an ace little idea, that could/should be expanded on to make it a more 'complete' game.

    Love the style too!

    QS =D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • blue_elephantblue_elephant Member Posts: 505
    This is a great game! Strangely addictive and very fun. I like the design. Good job

    ★ My Apps | Gamesalad Tutorials : Youtube Channel , Website. ★

  • SocksSocks London, UK.Member Posts: 12,822
    Essentially it's an ace little idea, that could/should be expanded on to make it a more 'complete' game.
    @quantumsheep

    A more complete game . . . hmmmm . . . are you thinking what I'm thinking, TonyTheSpider™ instead of a square ?
  • mounted88mounted88 Member Posts: 1,113
  • blue_elephantblue_elephant Member Posts: 505
    I'm not a big gamer and don't like to have games on my phone so this is one of the few games that can stay for now. (The only game on my phone besides bunny hop). I know that doesn't mean much to you but just saying great game.

    ★ My Apps | Gamesalad Tutorials : Youtube Channel , Website. ★

  • nikosinikosi Member, PRO Posts: 25
    BIG thanks for all the comments and suggestions for improvement :)

    It is nice to hear that you like the game!

    We have already tried work with Game Center integration, but we could not get it to work yet (we tried with ad-hoc)

    Currently, we are doing the iPad version of the game :)

    Cheers,

    Niko & Ville
  • mounted88mounted88 Member Posts: 1,113
    What was your problems adding Game Center. I wouldn't imagine it being that hard to add to that game. Seems like it would be simple.
  • nikosinikosi Member, PRO Posts: 25
    What was your problems adding Game Center. I wouldn't imagine it being that hard to add to that game. Seems like it would be simple.
    We don't know!

    We did everything according to the instructions, but it doesn't work.

    Login and "show leaderboard" work fine, but "post score" doesn't do anything! Leaderboard is always empty. We also double-checked everything (Leaderboard iD's etc), but still doesn't work..


  • mounted88mounted88 Member Posts: 1,113
    I would mess around with the placement if the post score behavior. You could add the high time on the main screen then have it post when there is a new high score. It doesn't always have to post when the round or game is over.
  • LoadedLoaded Member Posts: 240
    I like it man, simple and addictive :)

    Website » Twitter » Facebook » Loaded Arts - Fun for thumbs.

    Developer Blog » 08/01/2015 - Week 72 – Apple, the great dictator…

  • nikosinikosi Member, PRO Posts: 25
    Do you mean the ad-hoc build with GameSalad-Viewer on your device (which should show you at least something when trying to post a score) or do you mean the ad-hoc build after signing the app online (publish.gamesalad.com)? In my experience, "Post Score" never works on signed ad-hoc builds. I don't know why, but yeah... I guess you have to create a specific test-user. Have you set-up GameCenter leaderboard on iTunes Connect yet? Either way, just send your update with the leaderboards to Apple, they'll tell you if somethings not working! That's what I always do.
    We test it with ad-hoc build (publish.gamesalad.com). Also GameCenter leaderboard settings should be right at iTunes Connect.

    Maybe we just upload the new version (with Game Center) to Apple, and see what they say!

    Thanks!

    .Niko
  • mounted88mounted88 Member Posts: 1,113
    Do you mean the ad-hoc build with GameSalad-Viewer on your device (which should show you at least something when trying to post a score) or do you mean the ad-hoc build after signing the app online (publish.gamesalad.com)? In my experience, "Post Score" never works on signed ad-hoc builds. I don't know why, but yeah... I guess you have to create a specific test-user. Have you set-up GameCenter leaderboard on iTunes Connect yet? Either way, just send your update with the leaderboards to Apple, they'll tell you if somethings not working! That's what I always do.
    We test it with ad-hoc build (publish.gamesalad.com). Also GameCenter leaderboard settings should be right at iTunes Connect.

    Maybe we just upload the new version (with Game Center) to Apple, and see what they say!

    Thanks!

    .Niko
    Personal opinion apple might take that as you don't care enough to check it. You should always make sure everything is good to go before you submit it. I would recommend making sure it works first before submitting it.
  • nikosinikosi Member, PRO Posts: 25
    Squ4re 1.02 with (working!) leaderboard is now available :) https://itunes.apple.com/us/app/squ4re/id728863815

    Current best time is 1:49, can you beat it?

    Thanks :)

    .Niko
  • nikosinikosi Member, PRO Posts: 25
    Squ4re 1.05 released!!

    What's new:

    - Music added
    - Sound effects added
    - After each game last time is presented instead of best time on the main screen!

    https://itunes.apple.com/us/app/id728863815

    Have fun

    .Niko
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