NEW GAME: Beeball is now on the App Store.

TobyToby Member Posts: 478
Finally finished this little project. Beeball had been hanging around for quite a while while I was working on other things.
Has music, voice overs and pretty good gameplay. Appreciate what others think about it in the community!

https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=706910958&mt=8

Check it out

Comments

  • JagonAppsJagonApps Member Posts: 241
    Looks great, good luck with sales!
  • VolontaArtsVolontaArts Member Posts: 510
    edited September 2013
    nice, downloading now...

    omg i downloaded and played another game for like 5 minutes lol
  • jigglybeanjigglybean Member Posts: 1,584
    Good luck with the sales

    Like Balls? Then click here! We've 100 coming soon

  • TobyToby Member Posts: 478
    Thanks for the positive feedback and suggestions, anyone wanting a promo code just ask. I have a few left.
  • TobyToby Member Posts: 478
    Here is a gameplay and promo video:

  • JordeyyJordeyy Member Posts: 409
    1.99 is to much bro
  • TobyToby Member Posts: 478
    Really, you think so... Does everyone agree $1.99 is too much?
  • -Timo--Timo- Member Posts: 2,313
    Do you get much downloads? Then its not to much
    Do you get not much downloads? The its to much ;)
  • GamepencilerGamepenciler Artist/Game Developer Member, PRO Posts: 326
    if you're getting paid from paid apps then it's fine i guess

    Artist/Game Developer / Animator at your service..

  • LumpAppsLumpApps Member Posts: 2,881
    edited October 2013
    $1.99 might be to much (not saying it is, I'll leave that to the critics) but the advantage is that you can do a price drop and get noticed (well, a little)
    Nice game, it's very happy happy joy joy :D
  • FallingBoxStudiosFallingBoxStudios Freelance Graphic Designer Member Posts: 822
    Yeah, I think thats a very high price, it might not be if you have a free version, but not many people will be willing to pay $1.99 for a game that they don't even know if its worth the cost.
  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    Hey @Toby, that is an interesting game. Liking the music, the FireFlies voice, and the start screen. Just have three small things.

    1. I would agree the $1.99 is too much. I would have either made it free with iAds and PlayHaven and give the player a choice if they want to pay $0.99 to have it without iAds and PlayHaven or just make it $0.99 with no iAds and PlayHaven.

    2. When I look at games and apps I pay attention to detail no matter how big or small. I found it really awkward that the little FireFly was smiling the whole time he was telling the story of the Blob infecting the world. I feel he needs a different facial expression. Just how I felt and the first thing that ran through my mind when I saw the video.

    3. In your gameplay video, at the very beginning of it I was confused as to what was going on with the dragging in of ball's face, the FireFly, and the title. Is that something the player does? Just curious what that is about?

    Good luck with sales and keep making games and apps!
  • TobyToby Member Posts: 478
    Might try dropping the price a to 99c in a few days/weeks time - getting some reasonable sales and paid for advertising on 250 review sites for this one. Could try the freemium model and put some advertising in if there is no significant change - I hate the idea of putting banner ads in a kids game, but if it translates to more sales then I'll be happy.
  • goliathgoliath Member Posts: 1,440
  • MillionairAppsMillionairApps Member Posts: 110
    How many sales have you gotten?
    Wow, Rude
  • TobyToby Member Posts: 478
    How many sales have you gotten?
    Not as many as I'd like, Initial spike of a 100+ then dwindle off to a few a day which is ok, looking at perhaps making it freemium with unlockable content and tweaking it to boost sales.
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