Is it wise to publish game now since iOS 7 is coming?
ikhoata
Member Posts: 53
Is it wise to publish game now since iOS 7 is coming?
Or should I wait until Gamesalad fully supports iOS 7?
I just imagine that if I release my game now (while Gamesalad has not yet fully support), and when the iOS 7 devices run it with crashing issues, the bloody customers will have no mercy with the ratings.
I think that would affect heavily on my later sells...
Or should I wait until Gamesalad fully supports iOS 7?
I just imagine that if I release my game now (while Gamesalad has not yet fully support), and when the iOS 7 devices run it with crashing issues, the bloody customers will have no mercy with the ratings.
I think that would affect heavily on my later sells...
Comments
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
There could be lots of apps on the market place that stop working with the new iOS, not just GameSalad ones, so you'd hope customers would be a little more patient and hold off slamming all apps with negative feedback.
Hope the changes for iOS 7 only come fromserver-side, so we don't have to change from Gamesalad creator.
Thanks for the spirit lifting.
I see some customers are so tough, right when the app crashes (may be caused by low memory or some bug), they just go there and give no heart. Just wish they could leave an average rating with information for the developers, so we can serve them better.
=((
I've read that there is in fact an icon size change. But I'm curious where and how we go about fixing this? In iTunes connect it only asks for a Large Icon (1024x1024). The icon Apple is requesting changed for ios 7 is the small icon. But that icon has to be included in the uploaded binary package. Where is it pulling that icon from for GameSalad users? Is it from the portfolio page? If it is, that icon is minimum 512x512 which far exceeds the new ios 7 icon size (of 57x57 or something like that I believe).
Any thoughts?
Thanks!
The iTunes Connect one is for the App Store only.
Well this all definitely blows haha. My game is waiting for review. Clearly it's going to get rejected because of the icon size. It's a shame GS couldn't at least have that portion ready (to handle the icon output size).
And thanks for all the quick replies. Goes appreciated!