A Knight's Tale [in progress]
BasGoodboy
Member, PRO Posts: 310
Working title: A Knight's Tale
Real title: Yet unknown for public
Devices: Apple iPhone and Android
Moto: Skill. Fight. Gear!
ETA: Coming soon
Website: Not up yet
Category: OSRPG (One Scene Role Playing Game)
Idea: Tamagotchi-ish skilling, leveling and gearing hero, which needs daily attention to survive his world.
Full description:
-You skill, level and gear up a hero in it's quest to become the ultimate knight.
As you begin, your hero needs much attention, or he dies.
-Many gear is available and each gear update gives you extra's and bonusses which you can use to survive longer without you having to look out for your hero every hour if he dies.
-Your hero can sleep, hunt, eat, train and fight to reach his goals, but be sure to use the right timing for each action or your hero might not survive.
Gameplay:
Keep your hero alive by eating and resting enough (to eat, you need to hunt first),
if those bars run out your hero die.
In the meantime, your challenge is to keep leveling and gear up. You need skill, money and level experience for new gear.
Screenshots (work in progress):
The idea is to have an app which is fun to keep using, because of the unlocking of new gear etc, tho which is easy to use with a few simple action-buttons. The game is button-touched based.
You could work your hero for months without new gear to be unlocked and new stuff to do.
Feedback is always welcome, that's why I started this topic.
Real title: Yet unknown for public
Devices: Apple iPhone and Android
Moto: Skill. Fight. Gear!
ETA: Coming soon
Website: Not up yet
Category: OSRPG (One Scene Role Playing Game)
Idea: Tamagotchi-ish skilling, leveling and gearing hero, which needs daily attention to survive his world.
Full description:
-You skill, level and gear up a hero in it's quest to become the ultimate knight.
As you begin, your hero needs much attention, or he dies.
-Many gear is available and each gear update gives you extra's and bonusses which you can use to survive longer without you having to look out for your hero every hour if he dies.
-Your hero can sleep, hunt, eat, train and fight to reach his goals, but be sure to use the right timing for each action or your hero might not survive.
Gameplay:
Keep your hero alive by eating and resting enough (to eat, you need to hunt first),
if those bars run out your hero die.
In the meantime, your challenge is to keep leveling and gear up. You need skill, money and level experience for new gear.
Screenshots (work in progress):
The idea is to have an app which is fun to keep using, because of the unlocking of new gear etc, tho which is easy to use with a few simple action-buttons. The game is button-touched based.
You could work your hero for months without new gear to be unlocked and new stuff to do.
Feedback is always welcome, that's why I started this topic.
Goodboi Gamestudios | Monster Jumper now on the App Store
Comments
@RP if you think a visible tail at front image is much better I will make that ^.^
Goodboi Gamestudios | Monster Jumper now on the App Store
Sir Ulrich von Liechtenstein
Its one of my favs.
Goodboi Gamestudios | Monster Jumper now on the App Store
Goodboi Gamestudios | Monster Jumper now on the App Store
App Store is two words (I know, a lot of people have turned it into one word). Always use "on the App Store". Such as: Coming soon on the App Store, or Available soon on the App Store.
Review the guidelines so you are up to speed when it comes time to promote at release:
https://developer.apple.com/appstore/AppStoreMarketingGuidelines.pdf
Looks good
Darren.
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Please like my FB and follow my Twitter :-). You'll get a guaranteed relike/followback.
Best regards,
Goodboi Gamestudios | Monster Jumper now on the App Store
Goodboi Gamestudios | Monster Jumper now on the App Store