How to make retina images?

Hi, I needed to know how do you make retina display images in CS6? And does the image deteriorate when you drag in into gamesalad?

Comments

  • DanielDoeDanielDoe Member Posts: 307
    Just make them double size... if you have an actor 100x100px just prepare 200x200px image for this actor.
  • EpicDevEpicDev Member Posts: 16
    edited July 2013
    Just make them double size... if you have an actor 100x100px just prepare 200x200px image for this actor.

    But they come out a lil choppy in gamesalad.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    1. make sure resolution independence is turned on
    2. design your artwork 2x as large as the actor (so a 100px actor should have artwork that is 200px, as @danieldoe said)
    3. ENSURE that all artwork is divisible by 4. (200/2 is 100, which is the size of the actor. 100/2 is 50 which is the pixel it will center on when placed in the game, you can't rest on .5 a pixel, it can turn out blurry)
    4.Drag artwork into GS and program as normal.

    if you're doing anything else, you could be messing it up
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