Need Help with collisions! Please.

EpicDevEpicDev Member Posts: 4
edited July 2013 in Working with GS (PC)
So I'm developing an app similar to brick breaker. But this bug really gets on my nerves! The ball doesn't even hit the platform and it hits like an inch above the platform. And another bug is that the ball is fine in the air but slows down for some reason and floats around. PLEASE help me! this bug gets on my nerves and makes me angry.
THANKS IN ADVANCE AND THANKS FOR TAKING YOUR TIME TO READ THIS! :)

Ps. if you guys need a video on what the bug looks like, please comment on asking for the video. Thank you!

Comments

  • zoopezoope Member Posts: 210
    A screenshot/video of the problem would definitely help in narrowing down to a solution.
  • blue_elephantblue_elephant Member Posts: 505
    For the "inch above bug" I'm guessing you might need to crop the image so it is right around the brick.

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  • zoopezoope Member Posts: 210
    @EpicDev You need to ensure that the size of the actor and the image are the same.

    For the ball issue, you may need to describe a few more physics properties for both the ball and the paddle.
  • VolontaArtsVolontaArts Member Posts: 510
    yeah, im a noob. but i believe if you click on the platform while editing...if the square lines that resize it appears far from your platform image... i believe its sensing excess image. like transparent image. so fix the image and import it again and that might help. not sure about the ball.
  • EpicDevEpicDev Member Posts: 16
    yeah, im a noob. but i believe if you click on the platform while editing...if the square lines that resize it appears far from your platform image... i believe its sensing excess image. like transparent image. so fix the image and import it again and that might help. not sure about the ball.

    Thanks man that helped!
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