Retina Graphics
fishbowl1
Member Posts: 54
I'm new to this, and can't seem to find a clear answer:
As I understand, for retina graphics I should be uploading images that are double the size they will be in the game. However, when I import the letter tiles for my game and place them in a half-sized actor, the letters appear blurry/pixelated. Is this normal?
Thanks
As I understand, for retina graphics I should be uploading images that are double the size they will be in the game. However, when I import the letter tiles for my game and place them in a half-sized actor, the letters appear blurry/pixelated. Is this normal?
Thanks
Comments
lets say you have a 100px actor. Design your game as a 100px actor, but create your graphics as 200px.
You want them divisible by 4 so when you import them they are still an even number:
i.e. a 200px image goes onto a 100px actor. When you center a 100px actor, it centers on point 50. If you have a 202 pixel image, that goes into a 101px actor, which tries to center on 50.5, pixels, which doesn't work too well.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left