No audio when running HTML5 App in Safari......
MoXoM
Member Posts: 8
in Tech Support
Hi,
I'm posting this discussion again because I think I posted it in the wrong forum...
I've published my first ever app (currently work in progress) to GameSalad Arcade and currently have it embedded into my website.
It is a very simple random number generator called Randomings which takes two numbers from the user (between 1 and 1000) then generates a random number for them. It can be found at www.halabalu.com
I'm only starting out in app/game development so I thought this app would be a great way to start out (better than "Hello World")....
Although the App works fine whilst testing it in the web preview section of Creator, as soon as I upload the app to GameSalad Arcade, the audio disappears. The audio works fine in Google Chrome and Firefox but not Safari (including iOS).
Any idea why this is? It is really starting to bug me!!
Thanks in advance for your help.
Regards,
Mo.
I'm posting this discussion again because I think I posted it in the wrong forum...
I've published my first ever app (currently work in progress) to GameSalad Arcade and currently have it embedded into my website.
It is a very simple random number generator called Randomings which takes two numbers from the user (between 1 and 1000) then generates a random number for them. It can be found at www.halabalu.com
I'm only starting out in app/game development so I thought this app would be a great way to start out (better than "Hello World")....
Although the App works fine whilst testing it in the web preview section of Creator, as soon as I upload the app to GameSalad Arcade, the audio disappears. The audio works fine in Google Chrome and Firefox but not Safari (including iOS).
Any idea why this is? It is really starting to bug me!!
Thanks in advance for your help.
Regards,
Mo.
Comments
I don't think the standards have been finalized for HTML5 yet so it's still a young technology.
More info here: http://en.wikipedia.org/wiki/HTML5#Standardization_process
I had a feeling this would be the case - just annoying since Safari is my preferred browser and is standard on iOS devices.
The thing I find confusing is that I can play games created by other people on GameSalad Arcade and the audio works fine.
My App only uses 3 MP3 files!!!
Hopefully this can be resolved asap.
Regards,
Mo.
I've changed the mp3 files to aiff but still no difference. I'll have to play around with it tomorrow after work (almost midnight in UK).
I'll report back tomorrow - thanks again for all your help and suggestions!
Just as with mp3 audio, everything works well with Firefox and Chrome but not Safari....
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I'm very surprised how slowly things are moving with HTML5...
It would be nice to know what audio format other users use in their projects and whether they've experienced the same issues.
I can play other games on GS Arcade and hear audio...
Btw, I downloaded Chrome for iOS and the audio doesn't work!
Still having issues with the audio. Any other ideas as to what I could be doing wrong? Thanks in advance!!
I used GameSalad again this week for another game jam hoping that the issue was fixed after all the HTML5 work they did for Tizen, but it looks a bunch of issues still exist. I'm going to submit a bug report when my game is done today, but so far this is what I've noticed:
- No sound in Safari or Firefox (intermittently)
- Behaviours turned 'off' will still fire at runtime
- Display text behaviour doesn't work properly in Google Chrome
- Adjusting volume with the 'Play Sound' behaviour appears to be ignored, all sound/music plays at full volume (in Chrome at least)
There are a few other bugs I can't remember at the moment. I don't know how many of these are GameSalad specific problems, as FBS pointed out HTML5 isn't perfect and seems to work better on some browsers than others.
Hi MoXoM, did you ever find a way to fix this sound issue? I'm having the same misery.
I've saved off my iPhone app as an HTML project to apply all the special stuff needed to make the HTML5 work. I'm also having audio issues, but the real show stopper for me is the fact that the display text seems only able to update when the scene changes. I have score being shown with display text. But as they get points nothing is updated. This works fine on iPhone and Android. Did I over look some magical step to get display text to update?